Search found 3 matches
- Mon Dec 13, 2004 8:12 pm
- Forum: Beginners Help
- Topic: Splash screen
- Replies: 6
- Views: 902
Well, the easy answer would be threading. Making threads in C is quite easy, and there's quite a few libraries out there that would make it less of a daunting task to learn how they work. I used the wefts library to start my learning with threading ( http://wefts.sourceforge.net/ Does it in a nice o...
- Fri Dec 10, 2004 1:16 am
- Forum: Advanced Help
- Topic: draw3DLine() : Has anyone got this going?
- Replies: 3
- Views: 395
Got it.
Well, I figured it out. It was the order that things were done. By the look of it, there's like a global material that is used for drawing, and isn't saved and restored after each draw. This is what I had to do to get it drawing properly. //Run message loop. while(device->run()) { driver->beginScene...
- Thu Dec 09, 2004 1:22 am
- Forum: Advanced Help
- Topic: draw3DLine() : Has anyone got this going?
- Replies: 3
- Views: 395
draw3DLine() : Has anyone got this going?
From what I've read in the other posts in this forum, there's some significant trouble with this. My problem is that no matter what I do, the line is transparent. :cry: Does anyone have any work arounds for drawing lines? I can't just use directx calls since this program needs to be platform indepen...