Hello All,
I have been trying to solve this same problem but even after I edit the makefile and add in the include for the NVIDIA_GLX-1.0/include I still get the same error.
Additionally. I am trying to compile on Fedora 4.
Any other ideas?
Thanks,
Lonnie
Search found 10 matches
- Mon Jun 20, 2005 11:51 pm
- Forum: Beginners Help
- Topic: openGL under linux - configuration trouble
- Replies: 7
- Views: 779
- Sun Jan 09, 2005 5:13 pm
- Forum: Beginners Help
- Topic: Irrlicht, IrrlichtNX, and Torque
- Replies: 2
- Views: 283
Irrlicht, IrrlichtNX, and Torque
Hello All, I would like to know if someone could try to give me some basic comparison on the Irrlicht vs IrrlichtNX vs Torque engines? I have looked at them all and even though Torque has a small charge, it supports Linux as well ans seems to be a good quality engine. For my project, I need speed, e...
- Fri Dec 10, 2004 11:03 am
- Forum: Beginners Help
- Topic: commercial engine questions
- Replies: 7
- Views: 700
commercial engine questions
Hello all, I am extremely impressed with the Irrlicht engine and am gearing up to use it in a project but had a few questions that I hope some one can answer for me. Being new to the gaming community and engine development, I had done a little research on the web into various types of existing comme...
- Thu Dec 09, 2004 10:29 pm
- Forum: Beginners Help
- Topic: Good, Fast, and Stable TCP Network C++ Classes?
- Replies: 3
- Views: 312
Good, Fast, and Stable TCP Network C++ Classes?
Hello All,
do anyone have any suggestions for some good, fast, and stable TCP/IP networking C++ classes?
Namely for cross-platform or Linux specifically that wold be good to include in my Irrlicht development project?
Thanks,
Lonnie
do anyone have any suggestions for some good, fast, and stable TCP/IP networking C++ classes?
Namely for cross-platform or Linux specifically that wold be good to include in my Irrlicht development project?
Thanks,
Lonnie
- Thu Dec 09, 2004 8:59 pm
- Forum: Beginners Help
- Topic: Differences in Physics Engines?
- Replies: 4
- Views: 355
- Thu Dec 09, 2004 2:56 am
- Forum: Beginners Help
- Topic: Differences in Physics Engines?
- Replies: 4
- Views: 355
Differences in Physics Engines?
Hello All, I was just looking over the Irrlicht website and found what looks like 3 different physics engines (ODE, Tokamak, and Newton) but I am unclear as to which is better and why. Could some one who has experience with these please tell me more? Thanks for all of the help as I am learning very ...
- Thu Dec 09, 2004 2:44 am
- Forum: Beginners Help
- Topic: Dynamically Add/Remove opjects to a scene?
- Replies: 3
- Views: 224
- Thu Dec 09, 2004 1:57 am
- Forum: Beginners Help
- Topic: Dynamically Add/Remove opjects to a scene?
- Replies: 3
- Views: 224
Dynamically Add/Remove opjects to a scene?
Hello All,
thanks for the replies that I have received on my previous questions.
Is it possible to easily add and remove objects from a BSP or other loaded scene?
thanks,
Lonnie
thanks for the replies that I have received on my previous questions.
Is it possible to easily add and remove objects from a BSP or other loaded scene?
thanks,
Lonnie
- Thu Dec 09, 2004 1:00 am
- Forum: Beginners Help
- Topic: avi or mpeg animations or movies in a scene?
- Replies: 1
- Views: 331
avi or mpeg animations or movies in a scene?
Hello again All,
I was wondering how i might be able to play an animation or avi, mpeg, etc ... movie with sound in a scene.
This would be a great feature if it were possible.
Thanks,
Lonnie
I was wondering how i might be able to play an animation or avi, mpeg, etc ... movie with sound in a scene.
This would be a great feature if it were possible.
Thanks,
Lonnie
- Thu Dec 09, 2004 12:58 am
- Forum: Beginners Help
- Topic: 3D Text Feature
- Replies: 1
- Views: 177
3D Text Feature
Hello All, I am new to this list and really like what I have seen in the irrlicht engine. It has great potential for my current project. I would like to know if it is possible to have 3D text placed in a scene? If not, then does the IrrLicht engine allow for one to write library extensions to add th...