Thanks to the infinity for your help -- I also implemented the 'getPrimitivesDrawnCount' into my titlebar, and I guess 8.3 million probably isn't a good number for any engine, or any computer, for that matter.
I'll check out this other library, and also try adding it as an octreescenenode, as well.
Search found 3 matches
- Sat Dec 11, 2004 2:32 am
- Forum: Beginners Help
- Topic: FPS Drops to 3 when I load a detail map terrain mesh
- Replies: 7
- Views: 698
- Fri Dec 10, 2004 6:08 pm
- Forum: Beginners Help
- Topic: FPS Drops to 3 when I load a detail map terrain mesh
- Replies: 7
- Views: 698
Here is a screenshot from the Irrlicht screenshots page -- this is what I'm trying to do! They are getting 72 fps, and I'm getting 3. http://irrlicht.sourceforge.net/images/shots/058.jpg Maybe I'm just going about it the wrong way, but that certainly looks like a heightmap to me. Is there a certain ...
- Fri Dec 10, 2004 1:55 am
- Forum: Beginners Help
- Topic: FPS Drops to 3 when I load a detail map terrain mesh
- Replies: 7
- Views: 698
FPS Drops to 3 when I load a detail map terrain mesh
Does anyone have any experience with the speed of your Irrlicht program dropping catastrophically when you load (any) detail map? Is there something I need to do to cache it or something? I think that the scene manager may be loading and drawing the entire landscape every single frame (the detail ma...