Ok I changed this,
now the code looks like this:
LightSceneNode lightNode1 = smgr.AddLightSceneNode(smgr.RootSceneNode, new Vector3D(xpos, ypos, zpos), new Colorf(1.0f,1.0f,1.0f,1.0f), 200.0f, 10006);
Light light = lightNode1.LightData;
light.AmbientColor = new Colorf(0.065f, 0.075f, 0.75f ...
Search found 2 matches
- Mon Jun 04, 2007 7:08 pm
- Forum: Beginners Help
- Topic: Problem with lightnode
- Replies: 5
- Views: 744
- Mon Jun 04, 2007 2:37 pm
- Forum: Beginners Help
- Topic: Problem with lightnode
- Replies: 5
- Views: 744
Problem with lightnode
Hi I tried to add lighting to my scene but nothing is actually showing up. Can anyone tell me what i'm doing wrong? Thank you very much!
this is my code:
LightSceneNode lightNode1 = smgr.AddLightSceneNode(smgr.RootSceneNode, new Vector3D(1.0f, 300.0f, 1.0f), new Colorf(255,255,255,255), 200.0f ...
this is my code:
LightSceneNode lightNode1 = smgr.AddLightSceneNode(smgr.RootSceneNode, new Vector3D(1.0f, 300.0f, 1.0f), new Colorf(255,255,255,255), 200.0f ...