Search found 2 matches

by BMCha
Wed Jun 06, 2007 12:35 am
Forum: Everything 2d/3d Graphics
Topic: Nvidia's skin shader
Replies: 4
Views: 1892

That was on the new, top-of-the-line GeForce 8800.
by BMCha
Tue Jun 05, 2007 11:21 pm
Forum: Everything 2d/3d Graphics
Topic: status of blender 2.44 lightmapping
Replies: 11
Views: 2906

DOn't you just export the mesh and the baked lightmap, and then set the mech's material to a lightmap, and apply the textures. I'm not sure how to program that, but in irredit, you just set the material to a lightmap, and then apply the textures in the first texture slot, then put the lightmap textu...