well, yes, that is pretty much the answer to my question but i do admit, i need to do some more C++.
thnx!
Search found 5 matches
- Sat Jan 15, 2005 3:37 pm
- Forum: Beginners Help
- Topic: [b]HELP![/b] Classes for a biginner game
- Replies: 6
- Views: 349
- Sat Jan 15, 2005 1:38 pm
- Forum: Beginners Help
- Topic: [b]HELP![/b] Classes for a biginner game
- Replies: 6
- Views: 349
no offence taken :) . i have done quite alot of C++, i am somewhat familiar with it, and can read+understand code well. I think that I asked my queston badly, to put it better -so u have a class for ur player with the bits in like a health int, name, ect.but the thing is, how would u make use of tha...
- Thu Jan 13, 2005 8:03 pm
- Forum: Beginners Help
- Topic: [b]HELP![/b] Classes for a biginner game
- Replies: 6
- Views: 349
[b]HELP![/b] Classes for a biginner game
i been working with Irrlicht for some time now and managed to get an FPS game going(load bsp map,skybox,crosshair,collision,added a 3ds gun)thats how far i am atm,then i realised that in order to make a proper game or demo i would need to make classes like a player classe to hold healt items ect. Th...
- Wed Dec 15, 2004 5:22 pm
- Forum: Beginners Help
- Topic: a little bit of direction needed
- Replies: 2
- Views: 388
- Tue Dec 14, 2004 8:08 pm
- Forum: Beginners Help
- Topic: a little bit of direction needed
- Replies: 2
- Views: 388
a little bit of direction needed
well, i been playing around with the Irrlicht engine for a lil while, got a HUD to kinda work and i done the tutorials, but now, i'm a little stuck on what i should do, what sort of game i could make (with a little help), i was thinking of a FPS, but i don;t really know what would be easier to start...