Search found 6 matches
- Wed Jun 27, 2007 6:20 am
- Forum: Beginners Help
- Topic: Is the Special FX tutorial (number eight) broken??
- Replies: 4
- Views: 289
hi I'm working with linux as well and it run fine. I had some problems with the graphics, but then I found out that I used OpenGL 1.2 (or 1.3), instead of 2.1 to checkout which version you use run glxinfo | grep version and at look at the OpenGL version string. Also make sure that you are using upda...
- Tue Jun 26, 2007 7:14 am
- Forum: Beginners Help
- Topic: how to detect collision ?
- Replies: 5
- Views: 725
thanks
I think the ray tracing will have performances issues, and also that have the possible "pass through" bugs, eg. if I use one on the center and one on each wing edge, that hits between will not be detected. and if putting one mor ray on between, then again hit will not be detected between t...
- Sat Jun 23, 2007 9:06 pm
- Forum: Beginners Help
- Topic: how to detect collision ?
- Replies: 5
- Views: 725
- Sat Jun 23, 2007 11:39 am
- Forum: Beginners Help
- Topic: how to detect collision ?
- Replies: 5
- Views: 725
how to detect collision ?
I have flying object (the player's airplane) over a terrain, and some other object (the enemies). I have two question: 1) How do I know if the airplane collide the ground? I use the createTerrainTriangleSelector and the airplane indeed don't pass through the terrain. But how can I know that a collis...
- Tue Jun 12, 2007 9:49 pm
- Forum: Beginners Help
- Topic: Dark Quake 3 map (example 16) on Linux / OpenGL
- Replies: 3
- Views: 293
The graphics card is GeForce 7600 GT which support OpenGL 2, so this shouldn't be a problem. Also I'm using the drivers from the Ubuntu repository which I guess pretty updated. I also see some other OpenGL application good, so I guess the driver is fine too (Unless there is a problem with specific o...
- Mon Jun 11, 2007 10:14 pm
- Forum: Beginners Help
- Topic: Dark Quake 3 map (example 16) on Linux / OpenGL
- Replies: 3
- Views: 293
Dark Quake 3 map (example 16) on Linux / OpenGL
I'm using Linux (Ubuntu feisty, with NVidia drivers), Irrlicht Engine version 1.3 When I'm running the examples of the Quake 3 map (both example 1 and 16) with OpenGL renderer it is VERY dark. Using BurningsVideo renderer is much lighter , but with low quality and FPS. http://img474.imageshack.us/im...