Search found 6 matches

by roterl
Wed Jun 27, 2007 6:20 am
Forum: Beginners Help
Topic: Is the Special FX tutorial (number eight) broken??
Replies: 4
Views: 289

hi I'm working with linux as well and it run fine. I had some problems with the graphics, but then I found out that I used OpenGL 1.2 (or 1.3), instead of 2.1 to checkout which version you use run glxinfo | grep version and at look at the OpenGL version string. Also make sure that you are using upda...
by roterl
Tue Jun 26, 2007 7:14 am
Forum: Beginners Help
Topic: how to detect collision ?
Replies: 5
Views: 725

thanks

I think the ray tracing will have performances issues, and also that have the possible "pass through" bugs, eg. if I use one on the center and one on each wing edge, that hits between will not be detected. and if putting one mor ray on between, then again hit will not be detected between t...
by roterl
Sat Jun 23, 2007 9:06 pm
Forum: Beginners Help
Topic: how to detect collision ?
Replies: 5
Views: 725

thanks for your answer,
but before I post this I searched the forums, and saw these posts.

This doesn't answer my questions (or at least I don't understand how to do it)

Rotem.
by roterl
Sat Jun 23, 2007 11:39 am
Forum: Beginners Help
Topic: how to detect collision ?
Replies: 5
Views: 725

how to detect collision ?

I have flying object (the player's airplane) over a terrain, and some other object (the enemies). I have two question: 1) How do I know if the airplane collide the ground? I use the createTerrainTriangleSelector and the airplane indeed don't pass through the terrain. But how can I know that a collis...
by roterl
Tue Jun 12, 2007 9:49 pm
Forum: Beginners Help
Topic: Dark Quake 3 map (example 16) on Linux / OpenGL
Replies: 3
Views: 293

The graphics card is GeForce 7600 GT which support OpenGL 2, so this shouldn't be a problem. Also I'm using the drivers from the Ubuntu repository which I guess pretty updated. I also see some other OpenGL application good, so I guess the driver is fine too (Unless there is a problem with specific o...
by roterl
Mon Jun 11, 2007 10:14 pm
Forum: Beginners Help
Topic: Dark Quake 3 map (example 16) on Linux / OpenGL
Replies: 3
Views: 293

Dark Quake 3 map (example 16) on Linux / OpenGL

I'm using Linux (Ubuntu feisty, with NVidia drivers), Irrlicht Engine version 1.3 When I'm running the examples of the Quake 3 map (both example 1 and 16) with OpenGL renderer it is VERY dark. Using BurningsVideo renderer is much lighter , but with low quality and FPS. http://img474.imageshack.us/im...