Search found 11 matches

by mmasters
Sun Jul 20, 2008 11:12 pm
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 5800

I've done some hunting around on this. You can look at http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29173 for more info.
by mmasters
Sun Jul 20, 2008 11:09 pm
Forum: Bug reports
Topic: Irrlicht 1.4.1 Mac OS X Demo problem
Replies: 10
Views: 1453

HAHA!!! I've spent a lot of time on this and I think I know what the problem is. I've been running the 'demo' example application via OpenGL profiler on OSX. It gives you the ability to pick what driver you want the application to use. I went through EVERY driver available in OpenGL profiler and ALL ...
by mmasters
Sat Jul 19, 2008 4:29 am
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 5800

doh! Sorry. I was talking about the texture problem. I've checkout the code in SVN and the problem still exists. If I open up Opengl profiler and change the driver, then it all seems to work.
by mmasters
Thu Jul 17, 2008 12:48 am
Forum: Bug reports
Topic: [fixed] subversion CIrrDeviceMacOSX.mm
Replies: 5
Views: 731

Thanks! I've run into another problem though. I had to make the following changes:

+++ source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm (working copy)
@@ -483,14 +483,14 @@
}


-bool isWindowFocused() const
+bool CIrrDeviceMacOSX::isWindowFocused() const
{
// TODO: return proper value
return true ...
by mmasters
Wed Jul 16, 2008 4:52 am
Forum: Bug reports
Topic: [fixed] subversion CIrrDeviceMacOSX.mm
Replies: 5
Views: 731

Sorry I didn't realize there was more to the error. I'm also getting the following:

CIrrDeviceMacOSX.h:24: note: because the following virtual functions are pure within 'irr::CIrrDeviceMacOSX':
IrrlichtDevice.h:156: note: virtual bool irr::IrrlichtDevice::isWindowFocused() const
IrrlichtDevice.h ...
by mmasters
Tue Jul 15, 2008 5:46 am
Forum: Bug reports
Topic: [fixed] subversion CIrrDeviceMacOSX.mm
Replies: 5
Views: 731

[fixed] subversion CIrrDeviceMacOSX.mm

I've checkout the code from subversion and I'm trying to build the code on MacOSX via xcode. When I build the code, I get a compiler error:

/Users/mmasters/Projects/irrlicht/source/Irrlicht/MacOSX/../MacOSX/CIrrDeviceMacOSX.mm:700: error: cannot allocate an object of abstract type 'irr ...
by mmasters
Tue Jul 15, 2008 4:54 am
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 5800

Did this ever get fixed. I've looked at the latest release and I'm having the same problems under MacOSX.
by mmasters
Mon Jul 14, 2008 1:38 am
Forum: Bug reports
Topic: Why cannot directly execute the demo app file on MacOSX?
Replies: 2
Views: 610

I'm having the same issue. Did you ever figure out what's going on here?

Thanks,
Mike
by mmasters
Wed Jun 13, 2007 5:30 pm
Forum: Project Announcements
Topic: IrrNet - Irrlicht Network Framework 0.36 (Now Windows/Linux)
Replies: 231
Views: 78778

This is a big newbie question, but is there any documentation on how to integrate this into Irrlicht?

Thanks,
by mmasters
Wed Jun 13, 2007 5:14 pm
Forum: Beginners Help
Topic: networking code
Replies: 22
Views: 3069

look for IrrNet in the Project Announcements section.

That's what I use. Blindside made it =o

Thanks for all the info! I wasn't able to find it on the Project Announcements sections (not sure where this section is), but I found info in the following thread:

http://irrlicht.sourceforge.net ...
by mmasters
Mon Jun 11, 2007 11:13 pm
Forum: Beginners Help
Topic: networking code
Replies: 22
Views: 3069

networking code

I was wondering what people are using for networking. What libraries are people using? Are people writing their own libraries? Any input would be awesome.

Thanks