Search found 4 matches
- Thu Jun 14, 2007 4:06 pm
- Forum: Advanced Help
- Topic: Lot of terrain
- Replies: 10
- Views: 1460
- Thu Jun 14, 2007 3:41 pm
- Forum: Advanced Help
- Topic: Lot of terrain
- Replies: 10
- Views: 1460
Running out of memory with 4Go ???
My guess is that the list than containing all the SceneNode get overflowed, but since i'm using Irrlicht .NET CP i can't catch the exception in Visual so i'm trying to modifying it, anybody got an other idea ?
Anyway hybrid if i get your idea properly i will have ...
My guess is that the list than containing all the SceneNode get overflowed, but since i'm using Irrlicht .NET CP i can't catch the exception in Visual so i'm trying to modifying it, anybody got an other idea ?
Anyway hybrid if i get your idea properly i will have ...
- Thu Jun 14, 2007 3:11 pm
- Forum: Advanced Help
- Topic: Lot of terrain
- Replies: 10
- Views: 1460
- Thu Jun 14, 2007 12:35 pm
- Forum: Advanced Help
- Topic: Lot of terrain
- Replies: 10
- Views: 1460
Lot of terrain
Hi there i'm using Irrlicht with .NET CP and i'm trying to load a lot of heightmap (something like 2000), but after a few hundred loading i got an engine crash (i've got a C++ runtime error window).
It's probably due to large amout of data, and now i would like to modify the engine to enlarge the ...
It's probably due to large amout of data, and now i would like to modify the engine to enlarge the ...