Search found 12 matches
- Sat Jun 30, 2007 9:53 am
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
As for the servers discussion, i have arranged for a few dedicated servers scattered around so that players from around the world can choose the closest one to them. As far as the progress, i there is a small demo being prepared with a single track and a single hovercraft, just to give people a roug...
- Thu Jun 21, 2007 7:03 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
- Thu Jun 21, 2007 4:50 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
I understand that sir, and i already have a carefully considered plan. I dont want to make this game a mmo right away. I said, it Could become a mmo later on, if successful, but at first we must make a working demo of the game, just to show the people that we are doing something, that there is progr...
- Thu Jun 21, 2007 8:54 am
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
- Wed Jun 20, 2007 11:28 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
- Wed Jun 20, 2007 10:49 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
If it is absolutely required, then we would find some solution about those licenses. But im sure WAV can do pretty well, OR we could get someone to code us a custom loader. If it doesnt matter in which language it is coded, i have a friend that is a delphi master. Anyway, there is a solution for eve...
- Wed Jun 20, 2007 9:40 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
This is all i will leave on the programming team to decide. They should make a compromise between being easy to work with, and being of a reasonable quality. I dont to test the programmers for their knowledge and skills by giving them the most complex components, nor would i be happy if they used th...
- Wed Jun 20, 2007 6:07 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
Of course you can get a link to my forums, but i doubt it will be any use of you. It is in Macedonian language, and all cyrillic. It was open a week ago, so it is quite new. You can find it at www.3dmk.uni.cc What i am looking is a small (or big, if needed) team of programmers that will take care of...
- Wed Jun 20, 2007 5:23 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
- Wed Jun 20, 2007 5:06 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
About the space.. -I assume it could take well over 500mb because of all the features we have planned. This game is very, very complex even though i may have not presented it that way. There are much more in it than what i have said here. About the profit... -I have planned a system for the game whi...
- Wed Jun 20, 2007 4:32 pm
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
Thank you for your replies. Even though some of them were meant to offend me, i will ignore them for the sake of keeping this thread flame-free. Yes, we have a few models ready, i will present you with 2 of them in this post. They are done by just one of our GFX artists. In total there are 5 3D arti...
- Tue Jun 19, 2007 4:29 am
- Forum: Project Announcements
- Topic: Major sci-fi racing game project
- Replies: 83
- Views: 25249
Major sci-fi racing game project
Good morning everyone Recently, i have started a game project, which could turn out to be commercial. I have chosen the Irrlicht engine to use, as it seemed the most approporiate way to both support the opensource community and cut expenses, while my programmers dont struggle with hard-to-use engine...