Search found 193 matches

by ibax
Fri Apr 26, 2019 6:08 pm
Forum: Advanced Help
Topic: Problem with GUIElement OnEvent()
Replies: 5
Views: 1923

Re: Problem with GUIElement OnEvent()

The same is happening with me... But only now... Until I used the official 1.8 release of Irrlicht, this worked. 2-3 weeks ago I had to change my irrlicht version to rev5800 because of a correction, but now the scrollbar events are not recognized as CGUITextbox events... Basically nothing is happeni...
by ibax
Thu Apr 11, 2019 8:29 pm
Forum: Beginners Help
Topic: SQLite databases with password protection
Replies: 5
Views: 1291

Re: SQLite databases with password protection

Hi Tecan, Thanks for your reply. Unfortunately I think I was mistyping what I really need. Really sorry for that, but many thanks that you shared with me (and with this forum) your solution!!! Really appreciate that... So what I need is the possibility to protect (and not really encrypt) my database...
by ibax
Tue Apr 09, 2019 9:38 pm
Forum: Beginners Help
Topic: SQLite databases with password protection
Replies: 5
Views: 1291

Re: SQLite with encryption

tecan, could you please describe in more detail, what exactly you did?
by ibax
Sun Apr 07, 2019 12:21 pm
Forum: Beginners Help
Topic: SQLite databases with password protection
Replies: 5
Views: 1291

SQLite databases with password protection

Hi,

I'm using SQLite in my project: https://www.codeproject.com/Articles/63 ... for-SQLite
But unfortunately it does not supports encryption.

Anybody using SQL plugin/addition/extension with encryption supported?
by ibax
Tue Apr 02, 2019 6:25 am
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: Playing sound files from archives

Hi All, I was able to play a soundfile from a password protected zip file, with the above described trunk version from svn. Many thanks CuteAlien for the irrlicht software modification and for the description as well. Will do some more testing in the next days... There is still one question is in my...
by ibax
Sun Mar 31, 2019 6:21 am
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: Playing sound files from archives

Hi, I never tried to work from a trunk version, so let me summarize what I did... Checkout from svn rev5800, rebuild the whole solution. With this way, I will get irrlicht.dll and the library files (irrlicht.exp, irrlicht.lib). These two library files were put to my solution (replacing the existing ...
by ibax
Sat Mar 30, 2019 7:13 pm
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: Playing sound files from archives

Thanks for your quick help, will try this as soon as possible...
by ibax
Sat Mar 30, 2019 1:22 pm
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: Playing sound files from archives

The reason is not to have 1000+ sound files, but rather have one password protected zip file.
This also denies copy of copyrighted sound files.
These are the two main reasons, why I need to use password protected archive files.
by ibax
Sat Mar 30, 2019 12:04 pm
Forum: Beginners Help
Topic: irrklang playing sound from archive?
Replies: 9
Views: 1616

Re: irrklang playing sound from archive?

Hi there... I'm just trying to do the same thing, but without any visible, or either audible result.

I'm discussing a possible workaround with CuteAlien in an another forum topic:
http://irrlicht.sourceforge.net/forum/v ... =1&t=52464
by ibax
Sat Mar 30, 2019 11:48 am
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: fopen from archives

Hi CuteAlien, Thanks for your answer, I really appreciate that. Of course I'm interested in any solution which helps me (and this forum), so definitely I will wait for your proposed solution, implemented into the svn trunk. I just would like to ask you to put some comments as well, or have a short d...
by ibax
Sat Mar 30, 2019 12:28 am
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Re: fopen from archives

Hi, I tried to play the sound file from a memory block (from an archive)... My code looks like this:     IFileArchive* archivePointer = 0;       IFileSystem* fs = device->getFileSystem();       for ( i = 0 ; i < fs->getFileArchiveCount() ; i++)     {         IFileArchive* tempArchive = fs->getFileAr...
by ibax
Sat Mar 23, 2019 8:55 pm
Forum: Beginners Help
Topic: Playing sound files from archives
Replies: 11
Views: 5518

Playing sound files from archives

Hi, I have an archive file added to my project (simple .zip file) device->getFileSystem()->addFileArchive("project\\soundfiles.zip") I would like to play a soundfile from it (with fopen in the background), but unfortunately it is not working: engine->play2D( "instructions.wav" , ...
by ibax
Sun Jan 13, 2019 4:42 pm
Forum: Beginners Help
Topic: Pausing my scene manager
Replies: 3
Views: 904

Re: Pausing my scene manager

Thanks for giving me such a detailed answer, I will try out the possibilities mentioned by you.

When you are saying to use the "pauseInput()" function, are you referring to some built in function?
by ibax
Fri Jan 11, 2019 10:51 am
Forum: Beginners Help
Topic: Pausing my scene manager
Replies: 3
Views: 904

Pausing my scene manager

Hi, I would like to enable some kind of pausing in my application. I'm working on a memory game, where the pictures are shown for 8 seconds only. During these 8 seconds no interactions are allowed... I implemented this easy method:   void pauseIrrlicht( int _seconds ) {     txtLog.writeLogDigit(&quo...
by ibax
Fri Apr 21, 2017 2:49 pm
Forum: Beginners Help
Topic: TextRestrainedInside - is the static textbox enough big?
Replies: 1
Views: 367

TextRestrainedInside - is the static textbox enough big?

Hello, I would like to check if the text which I put into a static text box, fits into the box area or not. Something similar like the 'isTextRestrainedInside()' function, but if I understood good, it returns the value of the 'setTextRestrainedInside()' parameter of a static text. But how to check, ...