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by blackbrand
Thu Aug 23, 2007 2:10 pm
Forum: Irrlicht.NET
Topic: getting vertexes/triangles based on frame
Replies: 0
Views: 6455

getting vertexes/triangles based on frame

I'm trying to get/make a routine for detecting collisions between objects based on where a certain part/triangle is. I'm currently using .x models animated in blender with Ipo. i've separated my main mesh and my weapon mesh in different files. Now i want to get the vertex or triangle information fro...