Why reinvent the wheel? Brush up on your favorite language's Foreign Function Interface, then use Frank Dodd's wrapper , written for imperative style languages (but trivially easy to adapt to any language with a full FFI implementation.)
Learning to use FFI effectively gives you a great weapon in ...
Search found 60 matches
- Sat Jul 09, 2011 10:31 pm
- Forum: Open Discussion and Dev Announcements
- Topic: If you wanted a new/updated programming language wrapper....
- Replies: 13
- Views: 2783
- Sat Jan 09, 2010 8:28 pm
- Forum: Beginners Help
- Topic: Expose entire api from dll?
- Replies: 5
- Views: 758
- Sat Jan 09, 2010 6:44 am
- Forum: Beginners Help
- Topic: Expose entire api from dll?
- Replies: 5
- Views: 758
Expose entire api from dll?
Is there an easy way to expose all of the api functions via the dll? I understand that this isn't the normal way to go about it, but I'd like to have everything explicitly available from the dll.
The purpose is to manage the engine using a scripting language that can load third party dlls.
The purpose is to manage the engine using a scripting language that can load third party dlls.
- Fri Nov 13, 2009 12:02 am
- Forum: Advanced Help
- Topic: Compiling for a mobile device
- Replies: 10
- Views: 2653
Code: Select all
HANDLE hFile = CreateFileW(irr::core::stringw(filename).c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);Now on to testing.
- Thu Nov 12, 2009 11:21 pm
- Forum: Advanced Help
- Topic: Compiling for a mobile device
- Replies: 10
- Views: 2653
- Thu Nov 12, 2009 1:54 am
- Forum: Advanced Help
- Topic: Compiling for a mobile device
- Replies: 10
- Views: 2653
- Mon Nov 09, 2009 8:55 pm
- Forum: Advanced Help
- Topic: Compiling for a mobile device
- Replies: 10
- Views: 2653
- Mon Nov 09, 2009 8:22 am
- Forum: Off-topic
- Topic: Bug reports
- Replies: 2
- Views: 713
- Mon Nov 09, 2009 8:19 am
- Forum: Off-topic
- Topic: Bug reports
- Replies: 2
- Views: 713
- Mon Nov 09, 2009 12:43 am
- Forum: Advanced Help
- Topic: Compiling for a mobile device
- Replies: 10
- Views: 2653
Compiling for a mobile device
I'm getting a Samsung Omnia, and I'd like to use irrlicht on it.
I installed the windows mobile SDK, I have VS 9.
After trying to compile the Irrlicht_mobile6 solution, I get these errors:
fatal error C1083: Cannot open include file: 'signal.h': No such file or directory
fatal error C1083 ...
I installed the windows mobile SDK, I have VS 9.
After trying to compile the Irrlicht_mobile6 solution, I get these errors:
fatal error C1083: Cannot open include file: 'signal.h': No such file or directory
fatal error C1083 ...
- Sat May 02, 2009 5:57 am
- Forum: Project Announcements
- Topic: Ninfa3d - 3d engine based on Irrlicht-new v1.0e
- Replies: 21
- Views: 13191
- Sat Feb 07, 2009 12:23 am
- Forum: Advanced Help
- Topic: Transparency issues under windows using hardware.
- Replies: 1
- Views: 626
Transparency issues under windows using hardware.
First, to explain, I'm using an implementation of irrlicht devised for the Windows based scripting language, AutoIt. What I'm working on is basically an animation system for 3D objects rendered on top of normal windows. The transparency effect works perfectly for BurningsVideo driver. It doesn't ...
- Tue Dec 09, 2008 7:52 pm
- Forum: Project Announcements
- Topic: The Darkness Game
- Replies: 15
- Views: 3940
- Tue Dec 09, 2008 5:51 pm
- Forum: Project Announcements
- Topic: The Darkness Game
- Replies: 15
- Views: 3940
There's a whole world of difference between overzealous M$ lawyer attack dogs who push the boundaries of ethics and law in their IP cases and a small time game company. Ethics should be the distinguishing factor here. If you try to call something micro software, you get in trouble, because microsoft ...
- Tue Dec 09, 2008 3:59 pm
- Forum: Project Announcements
- Topic: The Darkness Game
- Replies: 15
- Views: 3940