Search found 11 matches
- Fri May 16, 2008 8:30 am
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
- Thu May 15, 2008 5:59 pm
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
- Sat May 10, 2008 7:34 pm
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
to my utmost regret, i must resume the topic, as the problem has not been resolved due to other problems arising, mostly with sound, and other life problems. i updated some parts of my engine hoping it would solve it, to no avail (i tried to solve problems with allocated textures...). please report ...
- Thu Jan 17, 2008 12:55 am
- Forum: Advanced Help
- Topic: 3d Sound Node by buhatkj updating to 1.3.1 [SOLVED]
- Replies: 1
- Views: 220
I fixed all my problems so some mod can put [SOLVED] there!
EDIT: done it myself.
I actually made an updated version of the node findable here:
http://irrlicht.sourceforge.net/phpBB2/ ... 757#142757
EDIT: done it myself.
I actually made an updated version of the node findable here:
http://irrlicht.sourceforge.net/phpBB2/ ... 757#142757
- Thu Jan 17, 2008 12:54 am
- Forum: Project Announcements
- Topic: Ported-debugged buhatkj's 3d sound node to irr 1.3.1!
- Replies: 0
- Views: 772
Ported-debugged buhatkj's 3d sound node to irr 1.3.1!
Hi all! I did a topic 'cause i had problems porting the 3d Sound Node (OpenAl Based) by buhatkj to 1.3.1. I received no feedback but resolved my problems and updated the node! the biggest "end user" difference is that you need to supply the sound device to the node constructors to ensure c...
- Tue Jan 15, 2008 10:52 am
- Forum: Advanced Help
- Topic: 3d Sound Node by buhatkj updating to 1.3.1 [SOLVED]
- Replies: 1
- Views: 220
3d Sound Node by buhatkj updating to 1.3.1 [SOLVED]
As the topic says, i updated the 3d sound source scene node made by buhatkj and findable HERE: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=8368&highlight=openal+node to irrlicht 1.3.1 but it's nonfunctional. compilation is fine, but when i run the program it segfaults after loading. i...
- Mon Jan 07, 2008 2:50 pm
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
- Mon Jan 07, 2008 8:04 am
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
- Sun Jan 06, 2008 11:05 pm
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
- Sun Jan 06, 2008 10:17 pm
- Forum: Advanced Help
- Topic: Parallax mapping messing with totally unreleated textures
- Replies: 11
- Views: 1260
Parallax mapping messing with totally unreleated textures
Hello, i'm asking for help on an elusive and seemingly irrational bug that bugs me. First, some background: I'm writing an adventuregame engine based on irrlicht (for the graphics) and game monkey (for the scripting). It's pretty meaningless to post code becouse i should write some tonnes of it to e...
- Sat Jun 30, 2007 6:54 pm
- Forum: Beginners Help
- Topic: Irrlicht, iPhysics and Mac OS X
- Replies: 6
- Views: 714