Search found 2 matches

by zet
Mon Jul 02, 2007 9:49 am
Forum: Game Programming
Topic: Moving in Bullet
Replies: 1
Views: 1367

applyForce and etc - the best scenario
or manually set pos (const btPoint3& getCenterOfMassPosition()) and you can easily move you body inside other one
by zet
Mon Jul 02, 2007 9:41 am
Forum: Game Programming
Topic: Need Bullet Physic Engine Tutorial
Replies: 5
Views: 2826

Hi! i have started integrating bullet physics engine into irrlicht engine for testing purposes. Bullet bodies and scene nodes are synchronized via ISceneNodeAnimator interface. Currently i'm trying to find best implementation for concave-concave collision. I've tested btBvhTriangleMeshShape (standar...