Search found 26 matches

by wolfsb
Fri Mar 18, 2005 12:33 pm
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

well, ZDimitor, I tried what you suggested. it didn't really help, as far as my special problem is concerned; though your bug-patch might be very useful in a different context. I played with my problem for a while and solved it in a rather bizarre way - maybe you have an explanation. I have a total ...
by wolfsb
Fri Mar 18, 2005 9:17 am
Forum: Project Announcements
Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
Replies: 29
Views: 4428

Thnx, vermeer. Let's be patient with it then ...

wolfsb, berlin
by wolfsb
Fri Mar 18, 2005 9:15 am
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

ok. I will. thank you.

wolfsb, berlin
by wolfsb
Fri Mar 18, 2005 8:59 am
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

ZDimitor. maybe you have clue. using your gile(s) exporter and loading it to IRR while running DirectX everything works fine. running the same MY3D using OPENGL, I experience the following strange problem. whenever the camera focuses a MY3D-gile(s)-lightmapped-object, all GUI elements (2D pics, font...
by wolfsb
Fri Mar 18, 2005 8:57 am
Forum: Project Announcements
Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
Replies: 29
Views: 4428

ZDimitor. maybe you have clue. using your gile(s) exporter and loading it to IRR while running DirectX everything works fine. running the same MY3D using OPENGL, I experience the following strange problem. whenever the camera focuses a MY3D-gile(s)-lightmapped-object, all GUI elements (2D pics, font...
by wolfsb
Fri Mar 18, 2005 8:52 am
Forum: Project Announcements
Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
Replies: 29
Views: 4428

vermeer: it seems you did have a chance to try out Murphy's OBJ2MIM tools. So far, I haven't seen an official release (not even on his web site), which is fine, because it is Murphy's decision whether or not or when he is going to make this tools available to the general public. but unless I haven't...
by wolfsb
Wed Mar 16, 2005 7:07 pm
Forum: Project Announcements
Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
Replies: 29
Views: 4428

thanks to ZDimitor's gile(s) exporter the lightmap issue does no longer cause headaches for me. it is a wonderful piece of work and I vote - yes. the my3d format should be included.

wolfsb, berlin
by wolfsb
Wed Mar 16, 2005 6:57 pm
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

marvelous, wonderful, excellent - the gile(s) exporter.

this lightmap issue caused headaches for me and in fact caused so much trouble. the problem seems to be solved thx to ZDimitor, who has done some really wonderful work here. keep up. chapeau!

wolfsb, berlin
by wolfsb
Wed Mar 16, 2005 6:14 pm
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

Sorry folks, backpaddling. I first used the "dll" shipped with ZDimitors -full package- (in the debug folder). that didn't work and caused the gile(s) crash. I now downloaded the dll shipped with ZDimitors -binary package-. that works fine. thank you, ZDimitor. wonderful work ! wolfsb, ber...
by wolfsb
Wed Mar 16, 2005 5:49 pm
Forum: Project Announcements
Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
Replies: 88
Views: 23451

Hi ZDimitor, great work, I suppose. I have been waiting for this gile(s) tool for a long time. I downloaded it and tried it out. unfortunately when trying to export the lightmapped gile(s) file to the my3d format (using the dll in the plugin folder) - gile(s) crashes with a "memory access viola...
by wolfsb
Sat Feb 26, 2005 11:06 am
Forum: Beginners Help
Topic: problem with getNodeData()
Replies: 1
Views: 192

I had the same problem and couldn't figure it out. I decided to use tinyXML instead and that works fine. However, if there was anyone out there with a solution - I would appreciate.

wolfsb
by wolfsb
Fri Feb 25, 2005 11:04 am
Forum: Beginners Help
Topic: Irrlicht for Dev
Replies: 6
Views: 347

... so did I. but other than that: nice tut. :)
by wolfsb
Thu Feb 24, 2005 4:34 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: tinyXML and "getText"
Replies: 0
Views: 1549

tinyXML and "getText"

Actually I was about to post and ask a question how I could be done. Then I was able to solve the problem myself. Here is the result, just in case someone runs into the same problem and is looking for a solution. tinyXML doesn't have a "getText" method. If you need to print the content &qu...
by wolfsb
Wed Feb 23, 2005 1:46 pm
Forum: Beginners Help
Topic: Animation and md2 file
Replies: 1
Views: 351

Get yourself the Quake Model Editor (MDL.EXE) which should be freeware. When loading a MD2 model (for example: sydney) it tells you in the bottom section the total number of frames. you can toggle through the frames and at the same time you will see the animation section names (stand, run etc.). the...
by wolfsb
Wed Feb 23, 2005 8:38 am
Forum: Beginners Help
Topic: Best way to load several meshes?
Replies: 2
Views: 282

If you not just typed this piece of source code but pasted and copied it from original file, then you might run into a few problems:

should be : SetMaterialTexture -> instead of SetMAterialTexture
should be : selector -> instead of selectpor
should be : EMF_FOG_ENABLE -> instead of EMF_FOG