Search found 26 matches
- Fri Mar 18, 2005 12:33 pm
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
well, ZDimitor, I tried what you suggested. it didn't really help, as far as my special problem is concerned; though your bug-patch might be very useful in a different context. I played with my problem for a while and solved it in a rather bizarre way - maybe you have an explanation. I have a total ...
- Fri Mar 18, 2005 9:17 am
- Forum: Project Announcements
- Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
- Replies: 29
- Views: 4428
- Fri Mar 18, 2005 9:15 am
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
- Fri Mar 18, 2005 8:59 am
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
ZDimitor. maybe you have clue. using your gile(s) exporter and loading it to IRR while running DirectX everything works fine. running the same MY3D using OPENGL, I experience the following strange problem. whenever the camera focuses a MY3D-gile(s)-lightmapped-object, all GUI elements (2D pics, font...
- Fri Mar 18, 2005 8:57 am
- Forum: Project Announcements
- Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
- Replies: 29
- Views: 4428
ZDimitor. maybe you have clue. using your gile(s) exporter and loading it to IRR while running DirectX everything works fine. running the same MY3D using OPENGL, I experience the following strange problem. whenever the camera focuses a MY3D-gile(s)-lightmapped-object, all GUI elements (2D pics, font...
- Fri Mar 18, 2005 8:52 am
- Forum: Project Announcements
- Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
- Replies: 29
- Views: 4428
vermeer: it seems you did have a chance to try out Murphy's OBJ2MIM tools. So far, I haven't seen an official release (not even on his web site), which is fine, because it is Murphy's decision whether or not or when he is going to make this tools available to the general public. but unless I haven't...
- Wed Mar 16, 2005 7:07 pm
- Forum: Project Announcements
- Topic: Do you wants to include My3DTools in Irrlicht 0.9 ?
- Replies: 29
- Views: 4428
- Wed Mar 16, 2005 6:57 pm
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
- Wed Mar 16, 2005 6:14 pm
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
- Wed Mar 16, 2005 5:49 pm
- Forum: Project Announcements
- Topic: My3D Tools v.3.1 released (with Gile[s] exporter)
- Replies: 88
- Views: 23451
- Sat Feb 26, 2005 11:06 am
- Forum: Beginners Help
- Topic: problem with getNodeData()
- Replies: 1
- Views: 192
- Fri Feb 25, 2005 11:04 am
- Forum: Beginners Help
- Topic: Irrlicht for Dev
- Replies: 6
- Views: 347
- Thu Feb 24, 2005 4:34 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: tinyXML and "getText"
- Replies: 0
- Views: 1549
tinyXML and "getText"
Actually I was about to post and ask a question how I could be done. Then I was able to solve the problem myself. Here is the result, just in case someone runs into the same problem and is looking for a solution. tinyXML doesn't have a "getText" method. If you need to print the content &qu...
- Wed Feb 23, 2005 1:46 pm
- Forum: Beginners Help
- Topic: Animation and md2 file
- Replies: 1
- Views: 351
Get yourself the Quake Model Editor (MDL.EXE) which should be freeware. When loading a MD2 model (for example: sydney) it tells you in the bottom section the total number of frames. you can toggle through the frames and at the same time you will see the animation section names (stand, run etc.). the...
- Wed Feb 23, 2005 8:38 am
- Forum: Beginners Help
- Topic: Best way to load several meshes?
- Replies: 2
- Views: 282