Search found 767 matches

by MikeR
Sun Apr 15, 2007 12:11 am
Forum: Off-topic
Topic: .pak file archive/unarchive tool
Replies: 2
Views: 815

That's it. Thankyou. :)
by MikeR
Sat Apr 14, 2007 9:03 pm
Forum: Off-topic
Topic: .pak file archive/unarchive tool
Replies: 2
Views: 815

.pak file archive/unarchive tool

A long time ago, when I first started using Irrlicht, I found a link on this forum for a tool to archive/unarchive .pak files. 2 computers and many many moons later, I can't find it.
It was a simple program and free. Anyone know where I can find a program like this?
by MikeR
Thu Mar 16, 2006 12:30 pm
Forum: Beginners Help
Topic: newton and raknet
Replies: 2
Views: 386

You will find the information you are looking for on the raknet forums.
Basically, you would set up a client/server system with a masterserver to bounce data off to the other client/servers on the network.
by MikeR
Sun Feb 26, 2006 8:59 pm
Forum: Beginners Help
Topic: Tutorial, DevC++ Help
Replies: 5
Views: 492

The Path that's being talked about is where a program automatically looks for the dll. In order to figure out where your exe file is, from a program you wrote, open dev-cpp, then click "file" "open project" and look at where that is at. That's where your exe will be placed by dev...
by MikeR
Tue Feb 21, 2006 11:22 pm
Forum: Project Announcements
Topic: New FPS
Replies: 23
Views: 6635

Great job. I'm glad to finally see a game where the doors and windows were framed. :)
by MikeR
Tue Feb 21, 2006 11:13 pm
Forum: Project Announcements
Topic: My throw at making a GUI editor (CIGE)
Replies: 16
Views: 2717

Nice and easy to use. Good job.
It'll be nice to see it completed. :)
by MikeR
Mon Feb 20, 2006 8:59 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Audiere 1.9.4 released!...a week ago
Replies: 5
Views: 1967

This is great news. Can't wait to test it out. :)
I too had thought developement had stopped.
by MikeR
Sat Feb 18, 2006 8:11 pm
Forum: Competition Time!
Topic: Challenge Ideas - advanced
Replies: 23
Views: 19448

How about a motion example.
moving a node from point a to b without using the flystraightanimater.
Moving node or camera to multiple points by mouse click or button press. (user can use eather one)
This would be using Irrlicts own classes.
by MikeR
Sat Feb 18, 2006 8:01 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Tool List
Replies: 37
Views: 85139

Anonymous wrote:Add DeleD 3D. It works wonders with it's .x mesh exporter for level editing.
Deled Scene Builder <--added
by MikeR
Fri Feb 17, 2006 2:06 am
Forum: Beginners Help
Topic: Multiple streams/sounds with Audiere
Replies: 6
Views: 635

Have you looked at the audiere.h file? /** * SoundEffect is a convenience class which provides a simple * mechanism for basic sound playback. There are two types of sound * effects: SINGLE and MULTIPLE. SINGLE sound effects only allow * the sound to be played once at a time. MULTIPLE sound effects *...
by MikeR
Wed Feb 15, 2006 11:11 pm
Forum: Beginners Help
Topic: Texture
Replies: 1
Views: 342

Code: Select all

node->setMaterialTexture(0,	driver->getTexture("../../media/wall.jpg"));
Loads the texture via the UV maps on the object.
The examples are full of examples for loading textures.
by MikeR
Wed Feb 15, 2006 11:08 pm
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1296

You downloaded Irrlicht and only got the font tool?
I think you downloaded the wrong package.
You need the Irrlicht sdk. Unzip it, and look at the examples. There is a lot of great information there. You don't even need a compiler to see them.
That should get you started.
by MikeR
Mon Feb 13, 2006 10:19 pm
Forum: Off-topic
Topic: Clear out the membership database
Replies: 9
Views: 1055

The problem with this forum is that Niko doesn't own it. Sourceforge does. Sourceforge needs to upgrade desperately. There is a mod on the phpbb forum that I use on my forum that adds the random letters/numbers that must be copied, but that only works with guest access off. The only real way to hand...
by MikeR
Sun Feb 12, 2006 8:45 pm
Forum: Off-topic
Topic: Clear out the membership database
Replies: 9
Views: 1055

Someone with php experience can make a mod to prune the users list but number of posts. I know almost nothing of php, but it's a mod that needs to be done. The question in the end is; how are these bots registering? Simple...guest They can register themselves at anytime. Most use scripts to search o...
by MikeR
Sun Feb 12, 2006 5:11 pm
Forum: Off-topic
Topic: Clear out the membership database
Replies: 9
Views: 1055

Actually it takes an admin to delete users.
In the admins control panel under users.
It's a tedious process as each user is deleted one at a time. (I know, I just did this at my forum)