How do yo import a .3ds file?
I looked through the tutorials and couldn't find it...
Search found 5 matches
- Sat Jul 14, 2007 4:10 pm
- Forum: Beginners Help
- Topic: .3ds?
- Replies: 1
- Views: 150
- Sun Jul 08, 2007 12:06 am
- Forum: Beginners Help
- Topic: .3ds files...
- Replies: 1
- Views: 250
.3ds files...
Can you use .3ds files as maps or do you have to use Quake 3 maps?
If you do have to use Quake 3 maps, how do you convert .3ds to Quake 3 map format?
If you do have to use Quake 3 maps, how do you convert .3ds to Quake 3 map format?
- Fri Jul 06, 2007 6:18 pm
- Forum: Beginners Help
- Topic: Maps
- Replies: 4
- Views: 501
- Fri Jul 06, 2007 5:53 pm
- Forum: Beginners Help
- Topic: Maps
- Replies: 4
- Views: 501
- Fri Jul 06, 2007 5:47 pm
- Forum: Beginners Help
- Topic: Maps
- Replies: 4
- Views: 501
Maps
Hello, I have a question that is fairly simple. I'm doing tutorial 3 ,But putting a different Quake 3 map in. I don't know if I have to change anything in this code or not: scene::IAnimatedMesh* mesh = smgr->getMesh("20kdm2.bsp"); scene::ISceneNode* node = 0; if (mesh) node = smgr->addOctT...