Would't it be great if irrlicht had this on by default?
http://www.codinghorror.com/blog/2011/1 ... -fxaa.html
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Re: Windows 8
Windows is gambling its future with Windows 8. It likely will fail, and MS will become the next IBM while Google & Apple take the crown:
their HTML5 & JS apps are written in nonstandard formats. It's a repeat of DHTML
they're disowning .NET & executables by doing so, leaving thousands of loyal ...
their HTML5 & JS apps are written in nonstandard formats. It's a repeat of DHTML
they're disowning .NET & executables by doing so, leaving thousands of loyal ...
- Sat Feb 09, 2008 12:48 am
- Forum: Beginners Help
- Topic: String corrupts after function return
- Replies: 9
- Views: 591
- Fri Feb 08, 2008 1:04 pm
- Forum: Beginners Help
- Topic: beginner in irrlich and need help :)
- Replies: 8
- Views: 710
- Fri Feb 08, 2008 12:57 pm
- Forum: Beginners Help
- Topic: C++ arrays in classes... strange bug...
- Replies: 11
- Views: 608
- Fri Feb 08, 2008 12:48 pm
- Forum: Beginners Help
- Topic: Problem starting off...
- Replies: 5
- Views: 421
- Fri Feb 08, 2008 9:56 am
- Forum: Beginners Help
- Topic: Spherical coordinates
- Replies: 7
- Views: 811
- Fri Feb 08, 2008 8:21 am
- Forum: Beginners Help
- Topic: Spherical coordinates
- Replies: 7
- Views: 811
- Fri Feb 08, 2008 8:07 am
- Forum: Beginners Help
- Topic: Spherical coordinates
- Replies: 7
- Views: 811
- Thu Feb 07, 2008 10:01 am
- Forum: Beginners Help
- Topic: Spherical coordinates
- Replies: 7
- Views: 811
"Where it faces" I mean the vector3df returned by mesh->getRotation();
I'll try this with my scene node (then your other method)
thanks for the help =D
Code: Select all
normalized lookat vector, multiply it by your radius, and add it to the cam's position. thanks for the help =D
- Wed Feb 06, 2008 7:48 am
- Forum: Beginners Help
- Topic: Spherical coordinates
- Replies: 7
- Views: 811
Spherical coordinates
I'm trying to get an objects position to extrude from another objects rotation.
The meshes position should be where it faces plus a radius. The only Cartesian coordinate based spherical code on the internet I can find presumes that there are two values (phi and lowercase phi) used to get the point ...
The meshes position should be where it faces plus a radius. The only Cartesian coordinate based spherical code on the internet I can find presumes that there are two values (phi and lowercase phi) used to get the point ...
- Sat Dec 22, 2007 1:27 am
- Forum: Beginners Help
- Topic: string< T > Assignment operator
- Replies: 11
- Views: 869
- Fri Dec 21, 2007 4:27 am
- Forum: Beginners Help
- Topic: string< T > Assignment operator
- Replies: 11
- Views: 869
- Fri Dec 21, 2007 4:11 am
- Forum: Beginners Help
- Topic: line/plane intersection
- Replies: 7
- Views: 1385
- Fri Dec 21, 2007 3:53 am
- Forum: Beginners Help
- Topic: line/plane intersection
- Replies: 7
- Views: 1385