What about smgr->addAnimatedMeshSceneNode() and drop()?JRowe47 wrote:I need to learn how dynamically load and unload objects
Search found 4 matches
- Sun Jul 15, 2007 9:21 pm
- Forum: Beginners Help
- Topic: Need some help, very basic level stuff.
- Replies: 2
- Views: 337
Re: Need some help, very basic level stuff.
- Sun Jul 15, 2007 9:17 pm
- Forum: Beginners Help
- Topic: vector2d and position2d
- Replies: 20
- Views: 1702
- Sun Jul 15, 2007 9:15 pm
- Forum: Beginners Help
- Topic: Collision Detection: .obj mesh vs. Q3 Bsp
- Replies: 6
- Views: 632
- Sun Jul 15, 2007 9:02 pm
- Forum: Beginners Help
- Topic: Simple camera question
- Replies: 1
- Views: 254
Simple camera question
G'day. I am developing a simple 3d tanks game for fun, to learn the engine. I have set the parent of a camera scene node to the tank it is following. The tank is just an IAnimatedMeshSceneNode*. What's the easiest way to set the position AND the rotation to a point relative to the tank? Thanks for a...