Search found 5 matches

by Nikata
Tue Jan 04, 2005 10:53 am
Forum: Beginners Help
Topic: .3ds mesh help
Replies: 3
Views: 258

Hey I found a .x File exporter lugin for 3DS 7.(pandaxfileexporter) Does anyone no what settings it needs for Irrlicht to pick it up.

~Nikata
by Nikata
Sun Jan 02, 2005 7:48 pm
Forum: Beginners Help
Topic: .3ds mesh help
Replies: 3
Views: 258

.3ds mesh help

Hmm this is a really basic (and hopefully easy to answer) question. (I am very new to 3d design)

I exported my animated .3ds file, and loaded it with Irrlicht.

But the mesh doesn't move. It has 100 frames, and the frame loop is set to go from 0 to 100.

Any help?

~Nikata
by Nikata
Sun Jan 02, 2005 2:04 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: How to get Direct X 8 in Dev-CPP
Replies: 51
Views: 34402

Sorry that was me I forgot to log in.... :oops: And I just looked in my progect and glext.h was there. Even though Dev gave me an error message. When I compile I get a red line in CVideoDirectX8.cpp, at the line: " SphereMapMatrixD3D8._11 = 0.5f; SphereMapMatrixD3D8._12 = 0.0f;" The compil...
by Nikata
Sat Jan 01, 2005 9:07 pm
Forum: Beginners Help
Topic: c++ compliler?
Replies: 7
Views: 472

Hey Everyone.

Worked out the problem. For all using Dev CPP 4, upgrade to ver. 5

This will sort out your problem.
by Nikata
Thu Dec 30, 2004 3:57 pm
Forum: Beginners Help
Topic: c++ compliler?
Replies: 7
Views: 472

Yes I am getting the same errors when I try and compile the "hello word" program and the oher examples. I am using Dev C++ 4 I don't want to change my compiler, as all my other projects are all done in this compiler and i am familiar to it. I have followed the Dev tutorial on this site, bu...