Search found 9 matches

by rz950
Sat May 21, 2005 1:17 pm
Forum: Beginners Help
Topic: Weird Problem
Replies: 3
Views: 494

Weird Problem

I've been trying this engine for a game I'm working on and the stuff I have worked on compile but when I try to run it, it gives an windows crash error. I don't know why, so I decided to paste the code here and someone hopefully tell me whats wrong.


#include <irrlicht/irrlicht.h>
#include ...
by rz950
Fri Dec 31, 2004 1:39 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

Yea, I know, I'm trying to keep it like irrlicht but in C#. Problem is that it isn't that easy,:( and also I will be changing this code to make it more like irrlicht so that if your a C++ developer and would like to try C# you can make the change with almost no problems. 8)


It isn't easy to port ...
by rz950
Fri Dec 31, 2004 2:23 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

The texture code is here, it took me a while to copy and paste from websites 8) .... Just Kidding


using System;
using System.Drawing;
using System.Windows.Forms;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;
using Direct3D = Microsoft.DirectX.Direct3D;

namespace Irrlicht.DirectX9 ...
by rz950
Fri Dec 31, 2004 2:02 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

This is the C# source on creating a device and loading a scene. :D

using System;
using System.Drawing;
using System.Windows.Forms;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;
using D3D = Microsoft.DirectX.Direct3D;

namespace Irrlicht.DirectX9
{
public class CreateDevice : Form ...
by rz950
Thu Dec 30, 2004 4:03 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

Well, I can't find Libpng and Zlib anywhere for C# :(
and System.Drawing.Bitmap supports loading png files
but not as good as libpng. I'll try to port it or just use
System.Drawing.Bitmap for now even though Mono
doesn't support it.
by rz950
Thu Dec 30, 2004 3:40 pm
Forum: Open Discussion and Dev Announcements
Topic: Will IRRLIGHT be a complete port to C#?
Replies: 10
Views: 1589

Take at look at this thread I opened
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4962

I will be working on a C# port :D
by rz950
Thu Dec 30, 2004 3:29 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

Wow, Someone Replyed :shock:
I thought nobody wanted a C# port
since no one said anyhthing about it
hehe :roll:
by rz950
Thu Dec 30, 2004 2:37 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

Irrlicht C# Port

After look over some of the C++ code again, so Dependence isn't a problem since DirectX has C# support and Opengl does too and Ode, sdl has support as well. Not sure about Libpng, Zlib, and libjpeg but it should but if it doesn't then I'll either try telling the author to work on a C# version or I ...
by rz950
Thu Dec 30, 2004 2:03 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht C# Port
Replies: 13
Views: 5794

Irrlicht C# Port

I'm willing to do a official C# port as long as long as people don't complain when there are bugs or compiling problems. :lol:
I think that a C# wrapper on top of C++ won't show the power of C# cause C# is fast and much easier to learn then C++,
trust me I learned how to make a DirectX demo in a ...