Ah! Wait! The console shows this message just before the crash: "X Loader: Weight id out of range!"
So I think it's a problem of milkshape's directx exporter...bah...
Remains the problem of the b3d which flickers..ms3d is ok
Search found 8 matches
- Sun Jan 06, 2008 3:53 pm
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
- Sun Jan 06, 2008 3:49 pm
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
- Sun Jan 06, 2008 3:36 pm
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
- Sun Jan 06, 2008 2:52 pm
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
Another bug!
I found another bug here, in mesh animation! It should go in another topic but for now I put this bug here. I found a strange flickering on some b3d meshes when I enable the manual control of their joints. I tried the same with a ms3d mesh, and it does not flicker! Here the code: IAnimatedMeshSceneN...
- Sun Jan 06, 2008 1:14 pm
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
- Sun Jan 06, 2008 11:36 am
- Forum: Bug reports
- Topic: [fixed]Crash when loading .x
- Replies: 14
- Views: 1214
[fixed]Crash when loading .x
Hello to all this great community! Forgive my english, I'll do my best to explain the problem. I'm sure the problem is not in my code, because to its extreme semplicity. I'm trying to convert an animated mesh from .mdl (it's an Half-Life model) to .x format. To do this I'm using Milkshape. I decompi...
- Fri Jul 27, 2007 9:18 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 38182
- Fri Jul 27, 2007 7:59 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 38182