Search found 918 matches
- Mon Jun 07, 2010 12:02 pm
- Forum: Beginners Help
- Topic: Rotating an image
- Replies: 1
- Views: 459
- Thu Jun 03, 2010 4:30 pm
- Forum: Project Announcements
- Topic: [HELP WANTED] Front Warrior - team-based action FPS
- Replies: 34
- Views: 19463
- Thu Jun 03, 2010 8:30 am
- Forum: Beginners Help
- Topic: Game scripting languages
- Replies: 20
- Views: 5919
- Wed Jun 02, 2010 9:38 pm
- Forum: Beginners Help
- Topic: Question on Programming for MacOSX
- Replies: 6
- Views: 1680
- Tue Jun 01, 2010 5:19 pm
- Forum: Beginners Help
- Topic: Question on Programming for MacOSX
- Replies: 6
- Views: 1680
- Tue Jun 01, 2010 7:51 am
- Forum: Project Announcements
- Topic: FontMapper - another alternative to irrlicht's font tool
- Replies: 16
- Views: 9652
- Mon May 31, 2010 5:12 pm
- Forum: Beginners Help
- Topic: Question on Programming for MacOSX
- Replies: 6
- Views: 1680
- Sun May 30, 2010 2:56 pm
- Forum: Off-topic
- Topic: Looking for "Irrlicht'ers" in Namibia
- Replies: 3
- Views: 1331
- Sun May 30, 2010 2:54 pm
- Forum: Advanced Help
- Topic: Landscape mode problem on iPhone
- Replies: 5
- Views: 1393
- Wed May 26, 2010 12:58 pm
- Forum: Off-topic
- Topic: Cool tennis game (indie game)
- Replies: 3
- Views: 1269
Cool tennis game (indie game)
NOT using irrlicht, so dont get too excited. The engine was made by the guys who made the game and it looks awesome. It uses Irrklang though
2-3 years development time on an indie game is an awesome achievement. When it makes a rock solid game thats even better, check this out :
www.fullacetennis ...
2-3 years development time on an indie game is an awesome achievement. When it makes a rock solid game thats even better, check this out :
www.fullacetennis ...
- Fri Jan 08, 2010 1:25 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87359
- Mon Jan 04, 2010 3:25 pm
- Forum: Code Snippets
- Topic: Geometry Shaders for Irrlicht(development closed till later)
- Replies: 59
- Views: 20765
- Mon Jan 04, 2010 3:24 pm
- Forum: Advanced Help
- Topic: How to apply Bullet Quaternion to Irrlicht Mesh?
- Replies: 7
- Views: 4354
- Mon Jan 04, 2010 5:32 am
- Forum: Game Programming
- Topic: New to Game Programming, Couple Questions
- Replies: 6
- Views: 3323
Well, in skeletal systems, you have control over each bone, which in theory means you can "animate" the skeleton manually, but all animation is normally done in animation programs.. The skeletal control is normally handed to physics, for ragdolls etc. It also means "when i rotate the mouse, his head ...
- Sun Jan 03, 2010 4:31 pm
- Forum: Game Programming
- Topic: New to Game Programming, Couple Questions
- Replies: 6
- Views: 3323