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by felipeprov
Sun Aug 05, 2007 1:39 pm
Forum: Advanced Help
Topic: GLSL - Invert Color fragment shader...
Replies: 1
Views: 4132

GLSL - Invert Color fragment shader...

Hi, i 'm learning how do post processing.
I got sucess with blur, but i can't do a simple invert color with sucess... :(

That's the fragment shader (i omit the variable declarations) ...

void main(void)
{
vec4 color = texture2D(RT, vTexCoord.xy );

gl_FragColor= vec4(1-color.r,1-color.g, 1 ...