Hi xray,
I code in VB.Net, and I do understand what you're talking about now. For me constructor and destructor are Class_New and Class_Finalize, but it's just the same.
Thank you very much for your nice explanation.
Best regards.
Search found 4 matches
- Mon Aug 13, 2007 10:24 pm
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 113587
- Mon Aug 13, 2007 12:36 am
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 113587
- Mon Aug 06, 2007 4:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 52328
Go for it!!
Dear Luke,
I cannot wait to use your animation system!!
Best greetings.
I cannot wait to use your animation system!!
Best greetings.
- Sun Aug 05, 2007 6:37 pm
- Forum: Everything 2d/3d Graphics
- Topic: Model complexity
- Replies: 5
- Views: 2251
Same question here
Good question! I have the same...
And I'm also a .NET advocate.
May I ask you what type of model you use (.3ds? .x?)?
And I'm also a .NET advocate.
May I ask you what type of model you use (.3ds? .x?)?