Search found 16 matches
- Sat Aug 25, 2007 6:22 am
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Fri Aug 24, 2007 10:04 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
Ok...I solved...But if I solve a problem, another problem appear: http://img262.imageshack.us/img262/9312/teletd9.jpg When I rotate the camera target from -90° to 90° it work correctly, but if I rotate the camera target over 90° , the target rotate forr 180° on the Y axis and return to -90°. This is...
- Fri Aug 24, 2007 8:09 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Tue Aug 21, 2007 11:53 am
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Mon Aug 20, 2007 9:54 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Mon Aug 20, 2007 9:38 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
Dont work :( this is my loop: camera->setPosition(core::vector3df( Spostamento_CameraX*2,255*2,Spostamento_CameraZ*2)); if (sganctarg==true){ //I use the boolean SgancTarg for the right mouse button is pressed. point = device->getCursorControl()->getPosition(); if (point.X >= 645){ Rotangle = Rotang...
- Mon Aug 20, 2007 9:21 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Mon Aug 20, 2007 9:09 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Mon Aug 20, 2007 7:25 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
Uhm...I understand... :D I calculate the Z position by the Pythagoras' theorem : the radius of circle is the hypotenuse and the x value is a triangle's leg. the z value is another triangle's leg. Value.Z = sqrt(radius*radius - Value.X*Value.X) . but how I have the radius value?? thank you very much....
- Mon Aug 20, 2007 1:04 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
Ok, I solved...but I have another problem: I move the target, but the target stop at 90 degrees and at -90 degrees. :shock: . the maximum rotation of the target, in my program is 180 degrees :shock: ... I post my code: camera->setPosition(core::vector3df( Spostamento_CameraX*2,255*2,Spostamento_Came...
- Fri Aug 17, 2007 12:13 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Thu Aug 16, 2007 9:25 am
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
- Wed Aug 15, 2007 7:16 pm
- Forum: Beginners Help
- Topic: Can I create a not-FPS camera?
- Replies: 24
- Views: 2003
Can I create a not-FPS camera?
Hi to all! I want to create a camera not-fps, but I don't know the procedures. Can you explain to me the procedures?
thank you very much!
PS: excuse me if I committed several mistakes, but I'm Italian and I know only little bit of English.
thank you very much!
PS: excuse me if I committed several mistakes, but I'm Italian and I know only little bit of English.
- Thu Aug 09, 2007 7:01 pm
- Forum: Beginners Help
- Topic: How to create a dynamic texture
- Replies: 4
- Views: 369
- Thu Aug 09, 2007 10:03 am
- Forum: Beginners Help
- Topic: How to create a dynamic texture
- Replies: 4
- Views: 369