No... not at all...
just coding for fun, thought it would be cool if both the drivers could be used!!!
anyway, thank you... will dig deeper and see if i could find any answer!!
do let me know in case you could think of some solution.
Search found 23 matches
- Sat Mar 19, 2011 9:06 pm
- Forum: Beginners Help
- Topic: Clipping problem.
- Replies: 8
- Views: 749
- Sat Mar 19, 2011 8:54 pm
- Forum: Beginners Help
- Topic: Clipping problem.
- Replies: 8
- Views: 749
Still not working
Hi Sudi, Thanks for the reply.
I tried what you suggested, now it works with opengl, but when i use directx, the gun mesh goes behind everything in the scene. (as if it is in the bottom-most layer, and other objects in the scene are displayed over it!!!)
any suggestions?
I tried what you suggested, now it works with opengl, but when i use directx, the gun mesh goes behind everything in the scene. (as if it is in the bottom-most layer, and other objects in the scene are displayed over it!!!)
any suggestions?
- Sat Mar 19, 2011 8:13 pm
- Forum: Beginners Help
- Topic: Clipping problem.
- Replies: 8
- Views: 749
Same Problem
Same problem here ...
I did slight modifications to the "Loading Scenes from .irr Files" example
First i iterate through all the nodes available in the scene, and for nodes of type ESNT_MESH (the gun is an IMesh), i do the following
selector = smgr->createTriangleSelector(((scene::IMeshSceneNode ...
I did slight modifications to the "Loading Scenes from .irr Files" example
First i iterate through all the nodes available in the scene, and for nodes of type ESNT_MESH (the gun is an IMesh), i do the following
selector = smgr->createTriangleSelector(((scene::IMeshSceneNode ...
- Sun Feb 08, 2009 1:12 am
- Forum: Project Announcements
- Topic: Argorha Pathfinding (In a polygon soup)
- Replies: 23
- Views: 10790
how to compile
hi i have downloaded "Argorha_Pathfinding_04_src.zip" from source forge,i have dev cpp...how do i compile argorha so that i can use it with irrlicht.
even if i have to compile it with other tools,im ready to do it.
do reply to this post,thank you.
even if i have to compile it with other tools,im ready to do it.
do reply to this post,thank you.
- Mon Sep 22, 2008 2:00 pm
- Forum: Project Announcements
- Topic: irrAI 0.50 - AI module for Irrlicht [Updated 28/11/09]
- Replies: 319
- Views: 129532
think of this...
can i send the scene to your mail id specified in the profile
the scene has just one component....
a terrain designed with ms3d in ms3d format
and what about the "set" text box provided in open and save dialogs...in AI editor
the scene has just one component....
a terrain designed with ms3d in ms3d format
and what about the "set" text box provided in open and save dialogs...in AI editor
- Mon Sep 22, 2008 10:54 am
- Forum: Project Announcements
- Topic: irrAI 0.50 - AI module for Irrlicht [Updated 28/11/09]
- Replies: 319
- Views: 129532
hi,is this a bug..or lack of a feature
hi....JP..i was using irrai editor....
just palying with it..
i added like 12 waypoint nodes...then linked them the way i liked...
and then i saved the file....
and closed the editor...
no problem so far..
now when i open the editor and load the irr scene (from three steps behind)
all the waypoints ...
just palying with it..
i added like 12 waypoint nodes...then linked them the way i liked...
and then i saved the file....
and closed the editor...
no problem so far..
now when i open the editor and load the irr scene (from three steps behind)
all the waypoints ...
- Sat Sep 20, 2008 11:57 am
- Forum: Beginners Help
- Topic: Compiling iPhysics/Newton
- Replies: 1
- Views: 247
Compiling iPhysics/Newton
it has taken me two days...and finally by god's grace...i learned how to do the compilation work to generate the dll and .a file...
chances are that there could be some others out there who could not get their iphysics to work bcos they dnt know how to recompile it....
so here is step by step ...
chances are that there could be some others out there who could not get their iphysics to work bcos they dnt know how to recompile it....
so here is step by step ...
- Sat Sep 20, 2008 9:39 am
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 164758
hi how to compile
i have downloaded irrnewt from https://aresfps.svn.sourceforge.net/svnroot/aresfps...
can somebody tell me how to compile it using dev cpp to generate the .a or .dll file........or whatever
by the way:im using
irrlicht 1.4.1
newton 1.5
devc++
can somebody tell me how to compile it using dev cpp to generate the .a or .dll file........or whatever
by the way:im using
irrlicht 1.4.1
newton 1.5
devc++
- Fri Sep 19, 2008 3:01 pm
- Forum: Beginners Help
- Topic: C++ problem
- Replies: 9
- Views: 1319
simple
simple.....change
to
Code: Select all
OnEvent(const SEvent event)Code: Select all
OnEvent(const SEvent &event)- Fri Aug 29, 2008 11:40 am
- Forum: Everything 2d/3d Graphics
- Topic: dress models
- Replies: 2
- Views: 1025
dress models
i went through a lot of topics & sites..i found just two sites that offer some dress models....is there any web site that offers free 3d dress models....it would be helpful.....or is there any software which can generate dresses.... 
- Wed Aug 27, 2008 5:47 pm
- Forum: Project Announcements
- Topic: irrAI 0.50 - AI module for Irrlicht [Updated 28/11/09]
- Replies: 319
- Views: 129532
hi got it already..thanks
hi..i wanted irrai...not irrlicht....however i got it...some kind of problem with my internet connection..thank u for the response...
- Wed Aug 27, 2008 11:32 am
- Forum: Project Announcements
- Topic: irrAI 0.50 - AI module for Irrlicht [Updated 28/11/09]
- Replies: 319
- Views: 129532
is there any other link/mirror
please bear with me...the link you provided for irrai actually worked...after completion of around 5mb..my flashget showed something like 'maximum error'..the download stopped...now whenever i click the download link in the mediafire page..it reloads and the provides me with a link telling 'click ...
- Sat Aug 23, 2008 5:27 am
- Forum: Beginners Help
- Topic: frame loop when shoot
- Replies: 5
- Views: 634
having same problem...
please tell me what the solution is..the same thing happens to me
- Fri Aug 22, 2008 1:53 pm
- Forum: Beginners Help
- Topic: animation not looping
- Replies: 0
- Views: 415
animation not looping
please dont ignore this post.this question has been posted before several time.i did saw that.i tried all the mentioned solutions.still could not find solution.may this needs to change the irrlicht code itself,which i am not good at
hi i was trying to play with the movement example,i removed all ...
hi i was trying to play with the movement example,i removed all ...
- Thu Aug 21, 2008 9:55 am
- Forum: Advanced Help
- Topic: is my model correct
- Replies: 2
- Views: 546