Search found 12 matches

by cyberbillp
Thu Jan 13, 2005 4:54 pm
Forum: Beginners Help
Topic: multitexturing - linux
Replies: 5
Views: 304

Linux

What else is missing from the linux version?
by cyberbillp
Wed Jan 12, 2005 6:50 pm
Forum: Beginners Help
Topic: multitexturing - linux
Replies: 5
Views: 304

filtering

No Trilinear filtering. Hmmm. I keep reading conflicting forum messages about this. I read it's not in the engine, I read it just needs to be turned on, etc etc. Learning an engine (and coming back up to speed on C++) is a challenge. I'd hate to spend my limited time only to get unsatisfactory resul...
by cyberbillp
Wed Jan 12, 2005 1:17 pm
Forum: Beginners Help
Topic: multitexturing - linux
Replies: 5
Views: 304

multitexturing - linux

How can I turn on multitexturing in Linux? I think I found the api section, but I'm not understanding it. I need to go back to school I think. C++ has changed so much. *sigh* Anyways, how can I turn on Trilinear filtering and multitexturing in Linux? I think I have to do something with this: enum ir...
by cyberbillp
Tue Jan 11, 2005 4:07 pm
Forum: Beginners Help
Topic: supprise: no ligths?
Replies: 6
Views: 280

multitexturing

I've searched the web, the forums and the api docs for info on how to do this. I know I just haven't learned enough to look in the right place. How can I turn on multitexturing in Linux?
by cyberbillp
Mon Jan 10, 2005 9:22 pm
Forum: Beginners Help
Topic: I know my hardware is crap but.....
Replies: 6
Views: 410

Back on topic

I just got around to running the tech demo, and I have the same question. Why (no offense intended here) does it look so bad? Is there no filtering in Linux?
by cyberbillp
Fri Jan 07, 2005 11:44 pm
Forum: Beginners Help
Topic: A little mentoring needed
Replies: 2
Views: 179

mentoring

Thanks, I think I understand the -> operator now. I have no idea where I found in the api docs where it said to pass co-ordinates to addAnimatedMeshSceneNode(), but now I can't find where it says that in the docs. Soooo, I got it to compile with out the co-ordinates. Thanks for the help! I'll be bac...
by cyberbillp
Fri Jan 07, 2005 3:08 pm
Forum: Beginners Help
Topic: A little mentoring needed
Replies: 2
Views: 179

A little mentoring needed

Hi all. I must say this looks like an excellent community surrounding an excellent engine (I'm sucking up - lol). Anyways, I been programming on and off for hmmm, well, since the 70's on paper teletypes. And I actually took a c++ course once. But like everything if you don't use it, you loose it, an...
by cyberbillp
Thu Jan 06, 2005 5:30 pm
Forum: Open Discussion and Dev Announcements
Topic: introduction, offer, and problem with irrlicht website
Replies: 9
Views: 800

english

I run forums elsewhere and I must say that your english is AAA+ is comparison to your avarage joe-schmoe. But, profesional writers, even Steven King have editors. And the editors job is to nit pick little things and put on that extra gloss and find those things writers over look even if they reread ...
by cyberbillp
Thu Jan 06, 2005 5:16 pm
Forum: Beginners Help
Topic: Problems with the exemples 2, 4 and 5.
Replies: 7
Views: 334

editor

I've seen editors that strip off trailing crlf's. Try adding a blank line with another editor.
by cyberbillp
Wed Jan 05, 2005 12:59 pm
Forum: Beginners Help
Topic: Problems with the exemples 2, 4 and 5.
Replies: 7
Views: 334

blank line

Maybe you need a blank line at the end of the file.
by cyberbillp
Wed Jan 05, 2005 4:59 am
Forum: Beginners Help
Topic: Fedora Core 3 Compile Error
Replies: 2
Views: 178

thanks

I knew it was something simple like that. Thanks.
by cyberbillp
Wed Jan 05, 2005 12:00 am
Forum: Beginners Help
Topic: Fedora Core 3 Compile Error
Replies: 2
Views: 178

Fedora Core 3 Compile Error

I'm having good luck getting started with Irrlicht on Suse 9.1, but at home I use Fedora Core 3. I can't get Hello World to compile. I get this error, anyone know why? __________________________________ Building the whole Project: 01_HelloWorld ... make g++ main.cpp -o example -I"../../include&...