Search found 161 matches
- Thu May 31, 2007 7:05 pm
- Forum: Code Snippets
- Topic: ( Windows ) Tablet support - Wacom, etc.
- Replies: 2
- Views: 3121
( Windows ) Tablet support - Wacom, etc.
I'm guessing we're a mere handful that will ever need this but never the less here goes. Messing with my Wacom tablet and Irrlicht I found that there weren't any simple ways to grab any kind of additional tablet data ( Pressure, tilt, etc. ) in Irr. Using the standard WinTab API, there are basically...
- Thu Nov 23, 2006 12:52 pm
- Forum: Off-topic
- Topic: [Req] Case study - Scripting
- Replies: 3
- Views: 790
Thank you very much! :) I've actually already read your post (along with all the other script lang. binds ) but I originally discarded the idea since I was convinced that a script bind for irrlicht itself wouldn't help me much. Having looked into your code I think I might have to change my mind ;) T...
- Tue Nov 21, 2006 3:55 pm
- Forum: Off-topic
- Topic: [Req] Case study - Scripting
- Replies: 3
- Views: 790
[Req] Case study - Scripting
Greetings! As you might've already guessed, I'm here to request a good case study of scripting. What I'm really asking is source code, links, tutorials, guides, etc. on how to actually use scripting in a game engine. What I'm NOT looking for would be all of the above with subjects like "Lua 101...
- Sun Sep 24, 2006 4:00 pm
- Forum: Open Discussion and Dev Announcements
- Topic: I was on Wikipedia and...
- Replies: 6
- Views: 1021
- Tue Aug 22, 2006 10:27 am
- Forum: Beginners Help
- Topic: compiling irrlicht code problem
- Replies: 2
- Views: 334
- Tue Aug 22, 2006 6:40 am
- Forum: Irrlicht.NET
- Topic: Hide Irrlicht console window?
- Replies: 8
- Views: 3913
- Fri Aug 18, 2006 6:28 pm
- Forum: Beginners Help
- Topic: All black?!?
- Replies: 1
- Views: 331
- Fri Aug 18, 2006 6:24 pm
- Forum: Irrlicht.NET
- Topic: Camera Rotations / Scene Rotations
- Replies: 3
- Views: 2464
- Sun Aug 13, 2006 7:28 am
- Forum: Open Discussion and Dev Announcements
- Topic: Krugel - A code search engine!
- Replies: 3
- Views: 1055
- Sat Aug 12, 2006 10:53 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Krugel - A code search engine!
- Replies: 3
- Views: 1055
- Thu Aug 10, 2006 2:27 pm
- Forum: Beginners Help
- Topic: Water waves and a ship
- Replies: 7
- Views: 893
- Tue Aug 08, 2006 12:17 pm
- Forum: Advanced Help
- Topic: Overlay surfaces
- Replies: 4
- Views: 595
- Tue Aug 08, 2006 12:12 pm
- Forum: Beginners Help
- Topic: Rotate Camera
- Replies: 12
- Views: 1126
mhm.. Do you think this might have someting to do with your problem:
yes?
Code: Select all
void CGameCore::CameraUpdate()
{
camerapos = camera->getPosition();
camerapos.Z += 2;
camerapos.Y -= 2;
camera->setTarget(camerapos);
...
}
- Tue Aug 08, 2006 12:04 pm
- Forum: Beginners Help
- Topic: use a class of irrlicht and make additions how?
- Replies: 5
- Views: 417
- Tue Aug 08, 2006 9:04 am
- Forum: Beginners Help
- Topic: Rotate Camera
- Replies: 12
- Views: 1126