Search found 88 matches

by Magus_Stragus
Sun Dec 21, 2008 1:47 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

First, I can't use it on Windows, due to my inability to compile OIS. So I have to use Ubuntu 8.04. I did add the group games, and I did add my account as part of that group, and added the joystick rule also. And that didn't work (it still didn't recognized me the joystick). So, I compile it on the ...
by Magus_Stragus
Fri Dec 19, 2008 2:13 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

Though that method didn't work, you are right regarding the permissions. As I couldn't find a way to run as superuser through Eclipse, I had to compile everything on the console. Well, now the application recognizes the joystick, but it isn't reading the events, nor the force feedback support... -_-...
by Magus_Stragus
Thu Dec 18, 2008 10:38 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

Ah, I didn't know there was a tutorial for that. As I am used to version 1.4, I didn't know about it.

But still, after I do that, it says me that joystick support is enable, but that there are no joysticks. Why is this happening!? T_T
by Magus_Stragus
Thu Dec 18, 2008 9:48 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

This is, to be more specific about what I'm doing wrong, how do I pass the parameters of it?

activateJoysticks (core::array< SJoystickInfo > &joystickInfo)=0

What is the core::array< SJoystickInfo > &joystickInfo?
by Magus_Stragus
Thu Dec 18, 2008 9:35 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

Wait, wait, how do I use that?

I tried to put it in the main(), but it gives me errors.

And yes, the joystick is in /dev/input/js0.
by Magus_Stragus
Thu Dec 18, 2008 8:35 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

It worked with Irrlicht 1.5, but now, I have another problem. I run the program, but the Joystick isn't being recognized. I also was checking the code, and I can't find where the "direction" of the joystick is stated. I mean, in other applications I have used, I had to state where the Joys...
by Magus_Stragus
Thu Dec 18, 2008 4:57 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: OIS Integration Tutorial
Replies: 35
Views: 20389

Hey there. I'm trying to use the guide provided in the tutorial, but I have a small problem. I'm using Eclipse under Linux, and when I try to compile, I get the following error: Severity and Description Path Resource Location Creation Time Id error: ‘struct irr::SIrrlichtCreationParameters’ has no m...
by Magus_Stragus
Tue Oct 14, 2008 8:59 am
Forum: Beginners Help
Topic: Patching 3d figures?
Replies: 6
Views: 383

Hmm... You're right, using the cube scenes nodes would be the less efficient way. But hell, I have everything but time. Thanks for the help, JP!
by Magus_Stragus
Tue Oct 14, 2008 8:33 am
Forum: Beginners Help
Topic: Patching 3d figures?
Replies: 6
Views: 383

I'm doing the game Block Out, the 3d version of Tetris. I need to create the blocks, but I don't know how. Right now I'm using only lines, but a solid block would be better.
by Magus_Stragus
Tue Oct 14, 2008 8:05 am
Forum: Beginners Help
Topic: Patching 3d figures?
Replies: 6
Views: 383

A 3d figure. like the ones you find in tetris, but now solid (3d).

Ah, the camera question was easy, though I've always have troubles to do manage it. Thanks for the help. ^_^
by Magus_Stragus
Tue Oct 14, 2008 5:11 am
Forum: Beginners Help
Topic: Patching 3d figures?
Replies: 6
Views: 383

Patching 3d figures?

Hey there. I was wondering if there was a way to create patches of 3d figures (solid 3d figures) based on the vertexes and the faces of the figure. Thanks in advance. Edit: I also have another non-related question. How can I put the camera So the viewpoint (the point where the camera is located) is ...
by Magus_Stragus
Thu Oct 09, 2008 12:54 pm
Forum: Beginners Help
Topic: Some questions...
Replies: 7
Views: 499

So, it's impossible to do that...
I have that problem as well, when I use a device size larger than 800x600 the device usually has graphical problems (such as things being drawn more slowly). Why's this?
by Magus_Stragus
Wed Oct 08, 2008 3:30 pm
Forum: Beginners Help
Topic: Some questions...
Replies: 7
Views: 499

I'm sorry, but I didn't find anything pointing to maximize the window upon execution on the demo. I found to put it on fullscreen ode, but that's not what I want. I want to maximize it. How can I do that?
by Magus_Stragus
Mon Oct 06, 2008 1:21 am
Forum: Beginners Help
Topic: Some questions...
Replies: 7
Views: 499

Thanks for the help!
by Magus_Stragus
Sun Oct 05, 2008 11:33 pm
Forum: Beginners Help
Topic: Some questions...
Replies: 7
Views: 499

Some questions...

Hey there. Me again with some questions. Hope you can help me. 1- In this program I'm making, I need that when the user press the Key Enter (Return), certain button on screen get pressed. The thing is, the button is not always the same (the button is on a window, there are several types of windows, ...