Search found 9 matches

by Murdok
Mon Sep 10, 2007 6:25 pm
Forum: Game Programming
Topic: How long does it take Ageia to respond?
Replies: 6
Views: 1747

Good idea. I should of done that, but I just received the email I've been waiting for from Ageia, woo! Time to integrate some PhysX into project. :D
by Murdok
Sun Sep 09, 2007 4:45 pm
Forum: Beginners Help
Topic: newton ragdoll or cube
Replies: 1
Views: 239

Depends on what you want to do I guess. You'd probably want to use a cylinder for a simple bounding box though instead of a cube though. If you choose that route.
by Murdok
Sat Sep 08, 2007 3:55 pm
Forum: Game Programming
Topic: Collision detection with physics engine
Replies: 5
Views: 1835

lukrop, the irrlicht collision detection is easy to use and will get what you need for now. A full blown physics engine is more complicated.
by Murdok
Sat Sep 08, 2007 3:52 pm
Forum: Game Programming
Topic: How long does it take Ageia to respond?
Replies: 6
Views: 1747

I made an edit on my post. Do you think that would be a good idea?
And yeah I figured they are approving in a manual process, I just think they denied me and didn't say anything. :lol:
by Murdok
Sat Sep 08, 2007 3:32 pm
Forum: Game Programming
Topic: How long does it take Ageia to respond?
Replies: 6
Views: 1747

On their site it says "Wait 1-3 days for a response". And I have tried emailing them again, oh well. I guess I could always just try and register again. :P So this registration gives me access to the PhysX physics engine SDK? No source code or anything? Geez; Was I wrong to think that when...
by Murdok
Fri Sep 07, 2007 7:29 pm
Forum: Game Programming
Topic: How long does it take Ageia to respond?
Replies: 6
Views: 1747

How long does it take Ageia to respond?

I registered on their site to download the SDK almost a week ago, I have yet to hear back from them. How long did it take some other people here to hear back and be able to download the SDK/Engine Also I am slightly confused, Ageia PhysX is a physics engine, correct? And Ageia also has an SDK for yo...
by Murdok
Thu Aug 30, 2007 8:47 pm
Forum: Bug reports
Topic: Wiki, not really a bug.
Replies: 8
Views: 717

oh I wasn't talking about a password. I was talking, like you know when you register on most forums they have an image that you are to copy the letters/numbers from in order to register? I was saying something like that in order to edit a page. And I apologize for putting the links here. Won't happe...
by Murdok
Thu Aug 30, 2007 4:58 pm
Forum: Bug reports
Topic: Wiki, not really a bug.
Replies: 8
Views: 717

It happened again. :( I think whomever deals with the wiki on the admin level should add a system to weed out bots, maybe like a character validation (Like type in the characters you see in an image) when editing pages. Kinda lame, that my only 2 posts so far are about the FAQ page, I'm using the ma...
by Murdok
Thu Aug 30, 2007 12:56 am
Forum: Bug reports
Topic: Wiki, not really a bug.
Replies: 8
Views: 717

Wiki, not really a bug.

I think the FAQ page was edited by an advertisement bot...
http://irrlicht3d.org/wiki/index.php?n=Main.FAQ

Oh, and hi! I am new here. :P Hope you guys are as friendly as I've heard, gonna be visiting this site a lot the next coming months as I learn how to use Irrlicht. :)