Still looking for some answers ....
Thanks,
Search found 4 matches
- Sun Jan 23, 2005 1:13 am
- Forum: Beginners Help
- Topic: Building on tech demo - targeting a node and smart targeting
- Replies: 3
- Views: 734
- Sat Jan 15, 2005 5:36 pm
- Forum: Beginners Help
- Topic: Building on tech demo - targeting a node and smart targeting
- Replies: 3
- Views: 734
Building on tech demo - targeting a node and smart targeting
I cut-n-paste pieces of the collision demo code into the tech demo, to make the fireball shoot a node, rather than the map. My objective was to be able to target a node (the jumping or running characers) and have the fireball hit them, rather than go through them to the wall/floor. So far it is ...
- Tue Jan 11, 2005 5:51 am
- Forum: Beginners Help
- Topic: Where to learn about terminology?
- Replies: 2
- Views: 458
Thanks!
Ya, I thought about googling for it ... but thought I might ask first if there was a good reference site (or book) for this kind of stuff (while I plow through the demos).
Your explanations are great! Thanks!
An I have been playing around with the demos .. but with many things, like vsync, until ...
Your explanations are great! Thanks!
An I have been playing around with the demos .. but with many things, like vsync, until ...
- Mon Jan 10, 2005 12:12 am
- Forum: Beginners Help
- Topic: Where to learn about terminology?
- Replies: 2
- Views: 458
Where to learn about terminology?
Hello, I am new to the gaming side of programming and especially graphics and rendering stuff. Is there a good resource to find out what all the terms mean?
Like "stencilbuffer" in the first tutorial. It is great that it tells me there is such a thing and we are not using ... but what does it do ...
Like "stencilbuffer" in the first tutorial. It is great that it tells me there is such a thing and we are not using ... but what does it do ...