IrrilchtNET CP works fine.
Thanks.
Search found 2 matches
- Mon Sep 17, 2007 2:59 pm
- Forum: Irrlicht.NET
- Topic: Deriving a class from ISceneNode
- Replies: 3
- Views: 7839
- Mon Sep 17, 2007 9:41 am
- Forum: Irrlicht.NET
- Topic: Deriving a class from ISceneNode
- Replies: 3
- Views: 7839
Deriving a class from ISceneNode
Hi all! I'm trying to create in C# my own scene node, as in the not-.NET example 03 (CustomSceneNode). The C++ example is this: class CSampleSceneNode : public scene::ISceneNode { /* .. */ public: CSampleSceneNode(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id) : scene::ISceneNode(pare...