Search found 15 matches
- Mon Feb 11, 2008 4:32 pm
- Forum: Beginners Help
- Topic: How to convert stringc to stringw ?
- Replies: 5
- Views: 414
- Thu Dec 27, 2007 5:20 pm
- Forum: Beginners Help
- Topic: Rotate, and then, move
- Replies: 7
- Views: 2683
Try this: core::vector3df _pos=Node->getPosition(); core::vector3df _rot=Node->getRotation(); if(Keys[KEY_UP]) { _pos.X+=5*cos((_rot.Y+90)*3.14/180); _pos.Z-=5*sin((_rot.Y+90)*3.14/180); } if(Keys[KEY_DOWN]) { _pos.X+=5*cos((_rot.Y-90)*3.14/180); _pos.Z-=5*sin((_rot.Y-90)*3.14/180); } if(Keys[KEY_RI...
- Thu Dec 27, 2007 5:15 pm
- Forum: Beginners Help
- Topic: Rotate, and then, move
- Replies: 7
- Views: 2683
You must use 'cos' and 'sin':
Code: Select all
_pos.X+=_speed*cos((_rot.Y+90)*3.14/180);
_pos.Z-=_speed*sin((_rot.Y+90)*3.14/180);
- Thu Dec 27, 2007 5:10 pm
- Forum: Beginners Help
- Topic: Rotate, and then, move
- Replies: 7
- Views: 2683
Use this code: http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=25410
when you can controlling Nodes ;p
when you can controlling Nodes ;p
Code: Select all
if(Keys[KEY_UP])
{
core::vector3df _pos=Node->getPosition();
_pos.Z+=1;
Node->setPosition(_pos);
}
- Wed Dec 26, 2007 4:29 pm
- Forum: Project Announcements
- Topic: Coming Back Home (Beta 1)
- Replies: 28
- Views: 5263
- Wed Dec 26, 2007 1:42 pm
- Forum: Code Snippets
- Topic: Bool Controlling Mouse/Keyboard
- Replies: 0
- Views: 1668
Bool Controlling Mouse/Keyboard
Control class : //! Class Controlling ------------------------------------------- bool Keys[KEY_KEY_CODES_COUNT]; bool Mouse[EMIE_COUNT]; class _RECControl : public IEventReceiver { public: bool OnEvent(const SEvent& event) { if(event.EventType == irr::EET_KEY_INPUT_EVENT) { Keys[event.KeyInput....
- Mon Dec 24, 2007 9:49 pm
- Forum: Beginners Help
- Topic: KeyMapping doesn't work! in Irrlicht 1.4
- Replies: 3
- Views: 231
- Mon Dec 24, 2007 9:28 pm
- Forum: Beginners Help
- Topic: KeyMapping doesn't work! in Irrlicht 1.4
- Replies: 3
- Views: 231
KeyMapping doesn't work! in Irrlicht 1.4
Why the KeyMapping doesn't work? :( //! Class Player ------------------------------------------- class CPlayer { private: // KeyArrays SKeyMap keyMap[5]; keyMap[0].Action=EKA_MOVE_FORWARD; keyMap[0].KeyCode=KEY_KEY_W; keyMap[1].Action=EKA_MOVE_BACKWARD; keyMap[1].KeyCode=KEY_KEY_S; keyMap[2].Action=...
- Fri Dec 21, 2007 5:59 pm
- Forum: Beginners Help
- Topic: input problem
- Replies: 2
- Views: 222
- Fri Nov 23, 2007 11:20 pm
- Forum: Beginners Help
- Topic: Change Key Mapping
- Replies: 8
- Views: 858
Use keyMaps ;p SKeyMap keyMap[5]; keyMap[0].Action=EKA_MOVE_FORWARD; keyMap[0].KeyCode=KEY_KEY_W; keyMap[1].Action=EKA_MOVE_BACKWARD; keyMap[1].KeyCode=KEY_KEY_S; keyMap[2].Action=EKA_STRAFE_LEFT; keyMap[2].KeyCode=KEY_KEY_A; keyMap[3].Action=EKA_STRAFE_RIGHT; keyMap[3].KeyCode=KEY_KEY_D; keyMap[4]....
- Sat Oct 27, 2007 8:08 pm
- Forum: Beginners Help
- Topic: irr files collision
- Replies: 1
- Views: 259
irr files collision
Hi all.
I use this code ( Travis ) http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=19725
why i can chose name nodes to "CollisionResponseAnimator" in irr files?
( Nodes name= SOLID -> setCollision )
Thanks for any help
I use this code ( Travis ) http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=19725
why i can chose name nodes to "CollisionResponseAnimator" in irr files?
( Nodes name= SOLID -> setCollision )
Thanks for any help
- Wed Oct 10, 2007 1:12 pm
- Forum: Beginners Help
- Topic: Shadow not working
- Replies: 2
- Views: 522
- Sun Oct 07, 2007 7:59 pm
- Forum: Beginners Help
- Topic: Shadow not working
- Replies: 2
- Views: 522
Shadow not working
#include <irrlicht.h> using namespace irr; #pragma comment(lib,"irrlicht.lib") int main() { IrrlichtDevice* device=0; device=createDevice(video::EDT_OPENGL,core::dimension2d<s32>(640,480),16,false,true,false); video::IVideoDriver* driver=device->getVideoDriver(); scene::ISceneManager* smg...
- Thu Oct 04, 2007 2:27 pm
- Forum: Beginners Help
- Topic: FPS limit
- Replies: 8
- Views: 1199
- Wed Oct 03, 2007 7:14 pm
- Forum: Beginners Help
- Topic: FPS limit
- Replies: 8
- Views: 1199
FPS limit
Hi, i have problem. What i can make fps limit??
Please help me
PS. Sorry for my english ;p
Please help me
PS. Sorry for my english ;p