Search found 6 matches
- Mon Nov 05, 2007 9:01 am
- Forum: Beginners Help
- Topic: camera rotation problem
- Replies: 17
- Views: 1596
- Sun Nov 04, 2007 5:49 pm
- Forum: Beginners Help
- Topic: Getting mesh from another mesh
- Replies: 1
- Views: 189
Getting mesh from another mesh
Hello everybody, I have made a map in 3D World Studio, exported it in B3D and loaded it in irrEdit well. I made my scene in irrEdit and exported it as .irr. Now I want to know if there's a way to move an "limb", or an box that was in my B3D map, like a door directly in my Irrlicht app Thanks
- Sat Oct 27, 2007 2:09 pm
- Forum: Code Snippets
- Topic: (C++) WoW style custom controls with camera and more
- Replies: 36
- Views: 27250
- Sat Oct 27, 2007 2:08 pm
- Forum: Code Snippets
- Topic: 3D World Studio loader now w/Terrain splatting (Irrlicht1.5)
- Replies: 32
- Views: 19563
- Thu Oct 25, 2007 4:37 pm
- Forum: Beginners Help
- Topic: B3D With Vertex Alpha | GUI
- Replies: 4
- Views: 425
- Sun Oct 21, 2007 12:28 pm
- Forum: Beginners Help
- Topic: B3D With Vertex Alpha | GUI
- Replies: 4
- Views: 425
B3D With Vertex Alpha | GUI
Hello, Sorry for my english, I'm french. I have two little problems : 1) I've created a terrain with T.Ed (from D-Grafix). I exported it as a B3D Mesh, with vertex alpha and a Negative Offset. Here's what I get when I import it in irrEdit : http://img134.imageshack.us/img134/2396/textureproblemup4.t...