Hallo,
It would be great if someboby could tell me how I can get the total number of frames in a keyframe-Animation. I know it's how to set the current frame so I think it must be possible to get the total nuber of frames.
engineMesh = smgr.AddAnimatedMeshSceneNode(smgr.GetMesh("animation.x ...
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- Sat Oct 20, 2007 5:26 pm
- Forum: Irrlicht.NET
- Topic: Keyframe problem
- Replies: 1
- Views: 11465