Search found 2 matches

by kohaistyle
Mon Oct 29, 2007 6:22 pm
Forum: Beginners Help
Topic: Raw opengl calls ??
Replies: 6
Views: 591

hmm after some tests ( either before, between or after beginScene() / endScene() of irrlicht ), it seems gl calls never reach the render :( if anyone has some sample, if could help save one life ( or mine indeed ^^ ) I'll try with the mesh buffer method, though i find it quite heavy for some dynamic...
by kohaistyle
Mon Oct 29, 2007 11:39 am
Forum: Beginners Help
Topic: Raw opengl calls ??
Replies: 6
Views: 591

Raw opengl calls ??

Hello all ... I just got started with Irrlicht and i find it great, but i have a simple question: Is it possible to mix Irrlicht pipeline ( which is ok for some fixed geometry ) and raw opengl calls ? Is it possible to get rid of this plain ugly Irrlicht s3dvertex / drawIndexedTriangle interface ? i...