Search found 2 matches

by kohaistyle
Mon Oct 29, 2007 6:22 pm
Forum: Beginners Help
Topic: Raw opengl calls ??
Replies: 6
Views: 795

hmm after some tests ( either before, between or after beginScene() / endScene() of irrlicht ), it seems gl calls never reach the render :(

if anyone has some sample, if could help save one life ( or mine indeed ^^ )

I'll try with the mesh buffer method, though i find it quite heavy for some ...
by kohaistyle
Mon Oct 29, 2007 11:39 am
Forum: Beginners Help
Topic: Raw opengl calls ??
Replies: 6
Views: 795

Raw opengl calls ??

Hello all ...

I just got started with Irrlicht and i find it great, but i have a simple question:

Is it possible to mix Irrlicht pipeline ( which is ok for some fixed geometry ) and raw opengl calls ?
Is it possible to get rid of this plain ugly Irrlicht s3dvertex / drawIndexedTriangle interface ...