Search found 2 matches
- Mon Oct 29, 2007 6:22 pm
- Forum: Beginners Help
- Topic: Raw opengl calls ??
- Replies: 6
- Views: 591
hmm after some tests ( either before, between or after beginScene() / endScene() of irrlicht ), it seems gl calls never reach the render :( if anyone has some sample, if could help save one life ( or mine indeed ^^ ) I'll try with the mesh buffer method, though i find it quite heavy for some dynamic...
- Mon Oct 29, 2007 11:39 am
- Forum: Beginners Help
- Topic: Raw opengl calls ??
- Replies: 6
- Views: 591
Raw opengl calls ??
Hello all ... I just got started with Irrlicht and i find it great, but i have a simple question: Is it possible to mix Irrlicht pipeline ( which is ok for some fixed geometry ) and raw opengl calls ? Is it possible to get rid of this plain ugly Irrlicht s3dvertex / drawIndexedTriangle interface ? i...