Search found 101 matches

by overburn
Thu Aug 12, 2010 8:43 pm
Forum: Beginners Help
Topic: Can a scene node have only one mesh attached?
Replies: 3
Views: 340

Oh , so technically a scene node can only have one object attached , or can it have a mesh and a light for example at the same time?
by overburn
Thu Aug 12, 2010 6:59 pm
Forum: Beginners Help
Topic: Can a scene node have only one mesh attached?
Replies: 3
Views: 340

Can a scene node have only one mesh attached?

Hello,

Can a scene node have only one mesh attached to it , or is it possible to attach more?

Thanks
by overburn
Sun May 03, 2009 10:19 am
Forum: Beginners Help
Topic: PseudoGui question
Replies: 3
Views: 325

PseudoGui question

can i have a 2d image placed on screen and make it act as if it were a button when i click it?
by overburn
Fri May 01, 2009 9:13 am
Forum: Beginners Help
Topic: lighting
Replies: 3
Views: 330

lighting

is it possible to implement lighting so that the shading is done on a per pixel basis, not per polygon basis?
by overburn
Sat Apr 25, 2009 4:53 pm
Forum: Beginners Help
Topic: Meshes
Replies: 6
Views: 522

ok :) thanks.
and another thing -
say i have a door that's part of the building, but it's a separate layer. and i want to be able to open that door. how should i go about it (procedurally in irrlicht or?) ? :) thanks
by overburn
Sat Apr 25, 2009 2:40 pm
Forum: Beginners Help
Topic: Meshes
Replies: 6
Views: 522

ok so - if anyone knows. when i export a multilayered model from 3d studio max , it exports the layers as independent meshes or as meshbuffers?
by overburn
Sat Apr 25, 2009 1:06 pm
Forum: Beginners Help
Topic: Meshes
Replies: 6
Views: 522

Meshes

If i have a mesh with multiple submeshes (layers in max) , can i assign a separate texture for each submesh? And how? :)
Thanks
by overburn
Fri Apr 10, 2009 11:55 am
Forum: Beginners Help
Topic: CBatchingMesh problem
Replies: 2
Views: 286

i managed to fix that
i forgot to add the namespaces
by overburn
Fri Apr 10, 2009 8:03 am
Forum: Beginners Help
Topic: CBatchingMesh problem
Replies: 2
Views: 286

CBatchingMesh problem

i downloaded bitplane's CBatchingMesh
and i get "CBatchingMesh no appropriate default constructor when i try to make it :(
by overburn
Fri Apr 10, 2009 4:57 am
Forum: Beginners Help
Topic: IEventReceiver problem
Replies: 2
Views: 347

I wasn't passing it by pointer , and i got that the class i deriverd from IEventReceiver was undefined(this is the error).. when i was passing it by pointer, the program would crash at runtime, because my class wasn't getting initialized i presume But i solved it - i moved the whole body of the clas...
by overburn
Thu Apr 09, 2009 6:13 pm
Forum: Beginners Help
Topic: IEventReceiver problem
Replies: 2
Views: 347

IEventReceiver problem

ok.. i have a class derived from irr::IEventReceiver
when i declare it in another class, i get that it doesn't exist when i try to compile.
i thought maybe it should be a pointer, but then i have no idea how to initialize it ... any ideas?
thx :)
by overburn
Wed Apr 08, 2009 3:44 pm
Forum: Off-topic
Topic: Wich 3D-Programm do you use for animations?
Replies: 12
Views: 2408

anim8or is pretty neat :D
by overburn
Wed Apr 08, 2009 2:53 pm
Forum: Beginners Help
Topic: irrlicht+physx stuff question
Replies: 1
Views: 186

irrlicht+physx stuff question

hello.. erm
if i have an irr scene node, combined with a physx node, when i apply transforms, should i apply them to the irr node or the physx one?
by overburn
Wed Apr 08, 2009 2:44 pm
Forum: Beginners Help
Topic: weird issue
Replies: 3
Views: 264

nope they aren't beeps...
and yes the yeld fixed it. didn't know that a video card could do this at really high framerates :D thx
by overburn
Wed Apr 08, 2009 12:35 pm
Forum: Beginners Help
Topic: weird issue
Replies: 3
Views: 264

weird issue

now i have a weeeeird issue.
whenever i start an irrlicht application, my computer makes weird noises. coming from the computer. not the speakers.