Hello again. Thanks for all who help me yesterday, you are the best!
How can i check for collision with 2 3ds-models? And with 2 cubeSceneNode's ?
Be sure, i read tutorial about collision, but answers for my questions (in my opinion) in this tutorial was not explained well.
And second question: Can ...
Search found 4 matches
- Tue Nov 06, 2007 12:16 pm
- Forum: Beginners Help
- Topic: two textures on one model & 3ds-models intersection chec
- Replies: 1
- Views: 436
- Mon Nov 05, 2007 5:32 pm
- Forum: Beginners Help
- Topic: camera rotation problem
- Replies: 17
- Views: 2228
- Sun Nov 04, 2007 11:11 am
- Forum: Beginners Help
- Topic: camera rotation problem
- Replies: 17
- Views: 2228
- Sun Nov 04, 2007 10:28 am
- Forum: Beginners Help
- Topic: camera rotation problem
- Replies: 17
- Views: 2228
camera rotation problem
i want to use png-texture with transparent and semi-transparent zone for billboard and cube nodes?
if i use only:
video::ITexture *frame0=driver->getTexture("media/car.png");
billboard->setColor(video::SColor(255,255,255,255),video::SColor(255,255,255,255));
billboard->setMaterialFlag(video::EMF ...
if i use only:
video::ITexture *frame0=driver->getTexture("media/car.png");
billboard->setColor(video::SColor(255,255,255,255),video::SColor(255,255,255,255));
billboard->setMaterialFlag(video::EMF ...