I tried to load it into Irredit and it looks horrible, just like it does in Irrlicht. I tried creating a sphere in Irredit and applying the texture to that sphere and it looks great. Is there a way to export that sphere so that I can use it in Irrlicht?
Thanks in advance!
Search found 3 matches
- Thu Nov 08, 2007 7:46 pm
- Forum: Beginners Help
- Topic: exporting mesh/texture to .3ds and into irrlicht
- Replies: 6
- Views: 769
- Wed Nov 07, 2007 9:30 pm
- Forum: Beginners Help
- Topic: exporting mesh/texture to .3ds and into irrlicht
- Replies: 6
- Views: 769
- Wed Nov 07, 2007 1:56 am
- Forum: Beginners Help
- Topic: exporting mesh/texture to .3ds and into irrlicht
- Replies: 6
- Views: 769
exporting mesh/texture to .3ds and into irrlicht
I am really new at this and I am using blender to make a model of planet earth. I create a UVsphere mesh, mark a seam down the center and unwrap its UV faces. I load in a .bmp as a texture and set it to sphere under the map input tab. It looks great in Blender rendered. When I export to .3ds and loa...