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- Wed Nov 14, 2012 2:29 pm
- Forum: Bug reports
- Topic: Terrain normals after rotation
- Replies: 1
- Views: 633
Terrain normals after rotation
Hello, I just got a problem with terrain. The normals seem to not be affected by rotation. When i display terrain normals i can see they do not match terrain inclination. That make lighting fail with shadows at wrong place. Here is how I added my terrain with rotation. smgr->addTerrainSceneNode(&quo...