Search found 2 matches

by oc2pus
Sun Nov 11, 2007 12:52 pm
Forum: Project Announcements
Topic: SUPREMACY ERRANDS - v1.6
Replies: 178
Views: 55414

oc2pus, thanks for sharing this info on how to compile this on linux. :D

you can merge this into your actual source-tree.

#ifdef __LINUX__
my additions
#else
actual coding
#endif

and so the build has simply to define a -D__LINUX__ and those parts are activated.

If I find the time, I can ...
by oc2pus
Fri Nov 09, 2007 10:28 pm
Forum: Project Announcements
Topic: SUPREMACY ERRANDS - v1.6
Replies: 178
Views: 55414

ok, what about a linux port ?

I tried it and there are only some small changes needed :)


rm -r lib
sed -i -e 's|Irrlicht.h|irrlicht.h|g' \
CGrassPatchSceneNode.h
sed -i -e 's|#include <windows.h>||g' \
g_Game.h
sed -i -e 's|_strdate(dateStr);||g' \
g_Game.cpp
sed -i -e 's|_strtime(timeStr ...