Search found 7 matches
- Thu Apr 08, 2010 10:17 am
- Forum: Beginners Help
- Topic: Irrlicht 1.7.1 and Eclipse (3.5) Galileo
- Replies: 2
- Views: 776
- Sat Apr 03, 2010 12:17 pm
- Forum: Project Announcements
- Topic: Grass Node v0.3.x
- Replies: 109
- Views: 85682
- Fri Apr 02, 2010 8:40 pm
- Forum: Project Announcements
- Topic: Grass Node v0.3.x
- Replies: 109
- Views: 85682
- Fri Apr 02, 2010 6:55 pm
- Forum: Project Announcements
- Topic: Grass Node v0.3.x
- Replies: 109
- Views: 85682
hey, I have some bugfixes: in CGrassPatchSceneNode.cpp: you should change (257): f32 dist =(Box.getCenter() + getPosition()).getDistanceFromSQ(SceneManager->getActiveCamera()->getPosition()) + 1; to: f32 dist =(Box.getCenter() + getPosition()).getDistanceFromSQ(SceneManager->getActiveCamera()->getAb...
- Fri Mar 26, 2010 3:08 pm
- Forum: Project Announcements
- Topic: Grass Node v0.3.x
- Replies: 109
- Views: 85682
hey, I compiled the GrassSceneNode with irrlicht 1.7.1 and I got this error 'class irr::video::SMaterialLayer' has no member named 'TextureWrap' grass[x*width + z]->getMaterial(0).TextureLayer[0].TextureWrap = video::ETC_CLAMP; if I commend that line out it seems to works fine though(tested on win7 ...
- Wed Jan 30, 2008 3:10 pm
- Forum: Beginners Help
- Topic: Triangle Selector
- Replies: 3
- Views: 467
- Wed Jan 30, 2008 7:23 am
- Forum: Beginners Help
- Topic: Triangle Selector
- Replies: 3
- Views: 467
Triangle Selector
Hi I have a problem with the Triangle Selectors. Every time I try to create one its simply empty. Have I misunderstood or forget something? IAnimatedMesh* mesh = drivers->smgr->getMesh("models/fighter/fighter.3DS"); IAnimatedMeshSceneNode* node = drivers->smgr->addAnimatedMeshSceneNode( me...