mmmh blender might be a solution but is not the thing I was looking for.
But thank you anyways!
Search found 14 matches
- Fri Feb 22, 2008 5:55 pm
- Forum: Beginners Help
- Topic: Which map editor for MacOS X
- Replies: 2
- Views: 231
- Thu Feb 21, 2008 6:06 pm
- Forum: Beginners Help
- Topic: Which map editor for MacOS X
- Replies: 2
- Views: 231
Which map editor for MacOS X
Hello,
a few minutes ago I realised that irrEdit is Windows only and now I really dont know which editor to choose
There are some editors in the Irrlicht Wiki, but none of them is really made for MacOS X.
So does anyone know a good map editor for MacOS X?
Thanks for your help.
a few minutes ago I realised that irrEdit is Windows only and now I really dont know which editor to choose
There are some editors in the Irrlicht Wiki, but none of them is really made for MacOS X.
So does anyone know a good map editor for MacOS X?
Thanks for your help.
- Tue Dec 25, 2007 11:14 am
- Forum: Off-topic
- Topic: Energieeinsparung ohne Performanceverlust
- Replies: 3
- Views: 693
- Sat Dec 22, 2007 2:05 am
- Forum: Beginners Help
- Topic: How to close a application on macos
- Replies: 7
- Views: 835
- Mon Dec 17, 2007 10:18 pm
- Forum: Beginners Help
- Topic: How to close a application on macos
- Replies: 7
- Views: 835
- Mon Dec 17, 2007 10:16 pm
- Forum: Beginners Help
- Topic: Cant compile Irrlicht on MacOS
- Replies: 1
- Views: 456
- Mon Dec 17, 2007 5:51 pm
- Forum: Beginners Help
- Topic: How to close a application on macos
- Replies: 7
- Views: 835
- Mon Dec 17, 2007 1:50 pm
- Forum: Beginners Help
- Topic: How to close a application on macos
- Replies: 7
- Views: 835
How to close a application on macos
hello community,
I was playing around with Irrlicht 1.4 since it got ported to mac os (again).
I tried the first example "Hello World" and everything was fine until I wanted to close the application ^^
People using MacOS know that closing the window does not close your application. Mostly you have ...
I was playing around with Irrlicht 1.4 since it got ported to mac os (again).
I tried the first example "Hello World" and everything was fine until I wanted to close the application ^^
People using MacOS know that closing the window does not close your application. Mostly you have ...
- Sat Dec 15, 2007 11:47 pm
- Forum: Open Discussion and Dev Announcements
- Topic: offer help for game
- Replies: 9
- Views: 1024
- Sat Dec 15, 2007 11:41 pm
- Forum: Beginners Help
- Topic: Compiling Examples with Mac OS SDK for Irrlicht 1.4
- Replies: 3
- Views: 718
- Thu Dec 13, 2007 6:24 pm
- Forum: Project Announcements
- Topic: Some high resolution textures
- Replies: 21
- Views: 6354
- Thu Nov 15, 2007 2:34 pm
- Forum: Off-topic
- Topic: XCode 3.0 + linking a library
- Replies: 0
- Views: 453
XCode 3.0 + linking a library
Hello,
I want to use a library, lets call this lib "lib.a", but I dont know how I can link this lib in XCode. Under Windows with VS Express I could define paths for this in the project settings. But I dont find any comparable option in the XCode project settings :(
I hope someone can help me ...
I want to use a library, lets call this lib "lib.a", but I dont know how I can link this lib in XCode. Under Windows with VS Express I could define paths for this in the project settings. But I dont find any comparable option in the XCode project settings :(
I hope someone can help me ...
- Sun Nov 11, 2007 9:01 pm
- Forum: Beginners Help
- Topic: MacOSX + missing CXFileReader.cpp [solved]
- Replies: 2
- Views: 491
- Sun Nov 11, 2007 6:01 pm
- Forum: Beginners Help
- Topic: MacOSX + missing CXFileReader.cpp [solved]
- Replies: 2
- Views: 491
MacOSX + missing CXFileReader.cpp [solved]
// Edit
My problem was more or less solved in this thread --> click me [/size]
-----------------------------------------
Hello everybody,
I am new to the irrlicht engine and new to macosx (leopard).
I tried to to compile the latest svn-version (revision 1043) of irrlicht with xcode but I got ...
My problem was more or less solved in this thread --> click me [/size]
-----------------------------------------
Hello everybody,
I am new to the irrlicht engine and new to macosx (leopard).
I tried to to compile the latest svn-version (revision 1043) of irrlicht with xcode but I got ...