Search found 60 matches
- Thu May 08, 2008 9:30 pm
- Forum: Bug reports
- Topic: "picking" an 3D object from a mouse click
- Replies: 4
- Views: 1478
"picking" an 3D object from a mouse click
I am developping a 3D online chess game ... The camera does not move or rotate. So ... for a test I'm using this code: bool DSChessScene::handleEvent( const SEvent& event ) { if( ( event.EventType == EET_MOUSE_INPUT_EVENT ) && ( event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ) ) { co...
- Wed Apr 16, 2008 3:22 pm
- Forum: Bug reports
- Topic: [fixed]error while loading an x object file
- Replies: 7
- Views: 735
- Tue Apr 15, 2008 10:14 am
- Forum: Bug reports
- Topic: [fixed]error while loading an x object file
- Replies: 7
- Views: 735
- Mon Apr 14, 2008 9:00 pm
- Forum: Bug reports
- Topic: [fixed]error while loading an x object file
- Replies: 7
- Views: 735
[fixed]error while loading an x object file
I recieve an error while load a x object file: Unknown data object in mesh in x file: DeclData The file was generated with Maya 7.0 Here some part of that file: MeshMaterialList { 2; 1632; 0, 0, 0, 0, 0, 0, 0, ...and so on } VertexDuplicationIndices { 6464; 1602; 0, 1, 2, 3, 4, 5, 6, 7, 8, ... and s...
- Mon Apr 14, 2008 8:41 pm
- Forum: Bug reports
- Topic: OpenGL Features
- Replies: 8
- Views: 725
- Mon Apr 14, 2008 6:58 pm
- Forum: Bug reports
- Topic: OpenGL Features
- Replies: 8
- Views: 725
- Sun Apr 13, 2008 11:22 pm
- Forum: Bug reports
- Topic: OpenGL Features
- Replies: 8
- Views: 725
- Sun Apr 13, 2008 9:52 pm
- Forum: Bug reports
- Topic: OpenGL Features
- Replies: 8
- Views: 725
OpenGL Features
I saw this function: bool COpenGLExtensionHandler::queryFeature(E_VIDEO_DRIVER_FEATURE feature) const { switch (feature) { case EVDF_RENDER_TO_TARGET: return true; case EVDF_MULTITEXTURE: return MultiTextureExtension; case EVDF_BILINEAR_FILTER: return true; case EVDF_MIP_MAP: return true; case EVDF_...
- Fri Apr 11, 2008 7:25 pm
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 116485
- Fri Apr 11, 2008 5:39 pm
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 116485
- Tue Apr 08, 2008 6:23 pm
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 116485
- Tue Apr 08, 2008 5:57 pm
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 116485
- Tue Apr 08, 2008 5:24 pm
- Forum: Project Announcements
- Topic: XEffects - (Indoor Soft-Shadows + Post-Processing)
- Replies: 179
- Views: 71039
- Mon Apr 07, 2008 5:36 pm
- Forum: Project Announcements
- Topic: XEffects - (Indoor Soft-Shadows + Post-Processing)
- Replies: 179
- Views: 71039
- Mon Apr 07, 2008 12:12 pm
- Forum: Project Announcements
- Topic: XEffects - (Indoor Soft-Shadows + Post-Processing)
- Replies: 179
- Views: 71039
The images aren't loading because that server has stoped for some reason ... I don't know exactly right now ... The camera doesn't move around or what? Something like that ... all I can see it's that node from inside of it. And anything i do (rotate/move) nothing change what I see. I think that the ...