Search found 10 matches
- Mon Nov 26, 2007 10:41 pm
- Forum: Beginners Help
- Topic: Any easy way to check for collision?
- Replies: 13
- Views: 578
- Mon Nov 26, 2007 9:35 am
- Forum: Beginners Help
- Topic: Any easy way to check for collision?
- Replies: 13
- Views: 578
sorry im new using irrlicht why i have these errors 1>c:\users\ertae\desktop\pixel\test2\test2\test2.cpp(195) : error C2065: 'p1' : undeclared identifier 1>c:\users\ertae\desktop\pixel\test2\test2\test2.cpp(195) : error C2227: left of '->getNode' must point to class/struct/union/generic type 1> type...
- Mon Nov 26, 2007 8:35 am
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 117687
help!!!
i have this error with the example 1 Unhandled exception at 0x0040121a in test.exe: 0xC0000005: Access violation writing location 0x00000030. #include "stdafx.h" #include "global.h" void main() { // start Irrlicht IrrlichtDevice* device = createDevice(EDT_DIRECT3D9); // pointers ...
- Mon Nov 26, 2007 6:51 am
- Forum: Beginners Help
- Topic: Rigid body help!!!
- Replies: 2
- Views: 260
Rigid body help!!!
how i can make a rigid body or a collision between 2 meshes like a .x or .obj etc etc with newton physics
what exactly i need is my character colliding with the map (.x or .obj etc etc)
can give me an example code plz!!!
thanks
what exactly i need is my character colliding with the map (.x or .obj etc etc)
can give me an example code plz!!!
thanks
- Mon Nov 26, 2007 3:12 am
- Forum: Beginners Help
- Topic: collision location
- Replies: 4
- Views: 477
- Wed Nov 21, 2007 10:04 pm
- Forum: Beginners Help
- Topic: texture?? what recommend me??
- Replies: 2
- Views: 301
- Wed Nov 21, 2007 4:02 pm
- Forum: Beginners Help
- Topic: 2d tutorial HELP!!!!!
- Replies: 1
- Views: 370
2d tutorial HELP!!!!!
this is my code for tutorial 6, what is wrong??? how i can put an other image whats wrong with this?? // draw flying imp driver->draw2DImage(images, core::position2d<s32>(164,125), (time/500 % 2) ? imp1 : imp2 : imp3 , 0, video::SColor(255,255,255,255), true); // // 2d.cpp : Defines the entry point ...
- Wed Nov 21, 2007 7:11 am
- Forum: Beginners Help
- Topic: texture?? what recommend me??
- Replies: 2
- Views: 301
texture?? what recommend me??
how i can make the best texturizing??? i need make models with multiple textures what is the best way to do this?? making models and export with one texture?? or making models and export with 2 or more textures??? what recommend me?? and what recommend me for make a level?? i use 3ds max, what is be...
- Tue Nov 20, 2007 9:06 am
- Forum: Beginners Help
- Topic: best way to make a world??? please help!
- Replies: 1
- Views: 379
best way to make a world??? please help!
hi i have a question, what is the best way to make a big o small level?? 3ds max??? gtkradiant?? i have a level in 3ds max what i have to do??? export in to .obj or 3ds and apply one by one the textures or appy the textures whit this Model = Device->getSceneManager()->addAnimatedMeshSceneNode(m); so...
- Thu Nov 15, 2007 9:41 am
- Forum: Beginners Help
- Topic: character movement
- Replies: 2
- Views: 333
character movement
hi, I am noob using irrlicht and i like to know how i can make my character walks??? can you give me an example???
thank you very much.
sorry about my english
thank you very much.
sorry about my english