Thanks frosty. This is just early version. networking code is no more than a page right now. I have to figure out how to get floats to conver to Const Char i believe. Im not sure im gonna try using floats when i get home from the university.
Question for everyone. Does anyone know if the get target ...
Search found 14 matches
- Mon Jan 28, 2008 5:37 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
- Mon Jan 28, 2008 1:52 pm
- Forum: Project Announcements
- Topic: Project : SCR (UPDATED 10.04.2008)
- Replies: 83
- Views: 32524
- Mon Jan 28, 2008 1:18 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
- Mon Jan 28, 2008 3:49 am
- Forum: Project Announcements
- Topic: [Help Wanted] "The First King" - FPS game. PRE-ALP
- Replies: 192
- Views: 46659
- Mon Jan 28, 2008 3:08 am
- Forum: Beginners Help
- Topic: Loading a mesh
- Replies: 1
- Views: 352
Loading a mesh
Hi i know theres examples for irrlicht but my questiong is very specific.
I want to load a mesh. Non Animated and certain coords x y z.
and have the mesh reload over and over again. Because the coords will be changing. This is to attach a skin to a networked player
heres my current mesh code but ...
I want to load a mesh. Non Animated and certain coords x y z.
and have the mesh reload over and over again. Because the coords will be changing. This is to attach a skin to a networked player
heres my current mesh code but ...
- Sun Jan 27, 2008 11:58 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
- Sun Jan 27, 2008 11:46 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
- Sun Jan 27, 2008 11:24 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
- Sun Jan 27, 2008 11:15 pm
- Forum: Beginners Help
- Topic: How to store camera position to variable?
- Replies: 13
- Views: 1314
How to store camera position to variable?
Hi im have the basic framwork for a game and now i want to add networking code. I want to send the current player location over the network to a server. I know how to do the networking code sort of. but what i really need to understand is where does irrlicht store the current coordinates of the fps ...
- Sun Jan 27, 2008 9:11 am
- Forum: Beginners Help
- Topic: Irrlicht with Raknet(help)
- Replies: 2
- Views: 264
- Sun Jan 27, 2008 5:36 am
- Forum: Beginners Help
- Topic: Irrlicht with Raknet(help)
- Replies: 2
- Views: 264
Irrlicht with Raknet(help)
1>------ Build started: Project: New Game, Configuration: Release Win32 ------
1>Linking...
1>LIBCMT.lib(setlocal.obj) : error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR80.dll)
1>LIBCMT.lib(tidtable.obj) : error LNK2005: __encode_pointer already defined in MSVCRT.lib(MSVCR80 ...
1>Linking...
1>LIBCMT.lib(setlocal.obj) : error LNK2005: __configthreadlocale already defined in MSVCRT.lib(MSVCR80.dll)
1>LIBCMT.lib(tidtable.obj) : error LNK2005: __encode_pointer already defined in MSVCRT.lib(MSVCR80 ...
- Thu Nov 15, 2007 8:21 pm
- Forum: Beginners Help
- Topic: Hi problem with launching application.
- Replies: 1
- Views: 384
Hi problem with launching application.
I put my app on my non dev computer to test it out. I recieved this error.
[Window Title]
C:\Users\DJOD\Desktop\game\game2.exe
[Content]
C:\Users\DJOD\Desktop\game\game2.exe
The application has failed to start because its side-by-side configuration is incorrect. Please see the application event ...
[Window Title]
C:\Users\DJOD\Desktop\game\game2.exe
[Content]
C:\Users\DJOD\Desktop\game\game2.exe
The application has failed to start because its side-by-side configuration is incorrect. Please see the application event ...
- Thu Nov 15, 2007 2:33 pm
- Forum: Beginners Help
- Topic: collision with .irr maps
- Replies: 14
- Views: 1046
- Thu Nov 15, 2007 2:00 pm
- Forum: Beginners Help
- Topic: collision with .irr maps
- Replies: 14
- Views: 1046
collision with .irr maps
Hi everyone I know that there is an example for collision in q3 maps but im not sure how to port this for an Irr map.