Search found 3 matches
- Fri Nov 16, 2007 5:03 pm
- Forum: Beginners Help
- Topic: Call User Defined Function on Collision
- Replies: 2
- Views: 179
- Fri Nov 16, 2007 5:56 am
- Forum: Beginners Help
- Topic: collision with .irr maps
- Replies: 14
- Views: 794
Check out the wiki at "http://www.irrlicht3d.org/wiki/index.ph ... gCollision" That has everything you need =), there is an error in the code, he uses "and" instead of "&&"
- Fri Nov 16, 2007 5:50 am
- Forum: Beginners Help
- Topic: Call User Defined Function on Collision
- Replies: 2
- Views: 179
Call User Defined Function on Collision
If I want to call a user defined function assigned to a specific node when that node collides with something, how should I do that? It appears that the collision handler in the example tutorial only stops the node from moving, I would like to have some kind of an AI function called.