Search found 5 matches
- Sun Sep 14, 2008 8:26 pm
- Forum: Off-topic
- Topic: question about the .net framework versions
- Replies: 4
- Views: 1043
We've used .NET for 3 years and then abandoned it. Here's why: 1. Deploying: like Torleif said, it's a nightmare to bundle. The best tool to do this job, BitFactory Softinstall, got out of the market. 2. Gamedev Tools: you can't really compare the amount of C++ resources for gamedev with C# resource...
- Thu Jan 03, 2008 1:20 pm
- Forum: Code Snippets
- Topic: [DirectX] RenderTarget XXL (larger than screen size)
- Replies: 21
- Views: 16390
- Wed Nov 21, 2007 1:34 pm
- Forum: Advanced Help
- Topic: Distortion on Draw2dImage [solved]
- Replies: 4
- Views: 815
Yes, I'm using DX9. I didn't turn off any filtering by the way, just using the default stuff. Between the calls, I check for some internal events and game stuff. Well, I tried things here and I came to the following conclusion: - Adding +1,+1 to the start drawing position on dest rect compensate the...
- Tue Nov 20, 2007 1:49 am
- Forum: Advanced Help
- Topic: Distortion on Draw2dImage [solved]
- Replies: 4
- Views: 815
- Tue Nov 20, 2007 12:54 am
- Forum: Advanced Help
- Topic: Distortion on Draw2dImage [solved]
- Replies: 4
- Views: 815
Distortion on Draw2dImage [solved]
HI, We've been thinking a lot about this and debugging a lot before posting here, and I also checked for similar problems in the forum. I'm almost sure this is an Irrlicht bug, but I'd like to check with advanced users if they even ran on this problem. First, a few things to keep in mind: - We are u...